Topic: 2.31

Viewing 13 posts - 1 through 13 (of 13 total)
  • #2266
    Zynewave
    Keymaster
    • Introduced a note map feature for the piano roll and drum map editors. Each track contains a customizable note map where individual notes can be disabled, soloed, muted, colored and renamed. By disabling notes you can hide unused note ranges from the editor. Solo and mute is only available in drum map mode.
    • Revised the piano roll and drum map editors. The old separate drum map editor is removed, and instead the note editor can be toggled between piano roll mode and drum map mode. Use the “restore default editor profiles” command in the setup menu to get the defaults used in the updated note editor.
    • Added a button panel to the left side of the note editor. At the top is a note map options menu button for: toggling drum map mode, enabling standard GM drum kit notes, enabling only notes used on the track, and copy/paste for copying the note map to other tracks.
    • “Audition event mode” button toggles audition of selected and edited note events. The audition behaviour has been modified so that audition will stop when the mouse button is released, even if the note event duration is longer.
    • “Wide event mode” button will set a minimum width of the clickable frame around note events, making it easier to select and edit short duration events.
    • “Ghost event mode” button will display a mask on the timeline background of note events on all tracks. Alt+Clicking a ghost event will switch the editor to that sequence.
    • “Note enable mode” button toggles display of disabled notes. When the option is selected all drum map headers show an enable/disable button. When the option is deselected, all disabled drum keys are hidden. This can be used to set up a compact drum map with only the drum sounds you intend to use. In piano roll mode, only full disabled octaves will be hidden.
    • If a VST plugin supports custom key names, the key names will be displayed on the drum map headers and on the piano keyboard when zoomed out.
    • Right-clicking on the piano keyboard or the drum map headers will open the Note Map dialog. The dialog contains a multi-selection listbox which easily lets you enable/disable, apply color and rename a range of notes. Note maps can be imported and exported as files. The Podium installer creates a “Note Maps” folder in the Podium setup folder.
    • Removed the obsolete “drum kit” option from the preset properties dialog.
    • Added new shortcut keys for sliding and zooming:
      Shift+Alt+ArrowKeys to slide.
      Shift+Home/End to slide to the top/bottom.
      Alt+Home/End to slide to the start/end.
      Home to center the timeline on the current selection.
      End to center vertically on the current selection.
      Ctrl+Shift+Alt+ArrowKeys to zoom in/out.
      Ctrl+Shift+End to set vertical zoom to default.
      Ctrl+Home to set timeline zoom to full range.
      Ctrl+End to set timeline zoom to the current selection.
    • The popup help for the navigator and all scroll/zoom sliders are extended with descriptions of the new slide and zoom key shortcuts.
    • Modified the alignment of buttons in the scrollbar region, and changed “zoom segment” to “zoom selection”.
    • Changed the key shortcut for transposing notes in full octaves in the piano roll from Ctrl+Shift+Up/Down to Shift+Up/Down.
    • Changed the default note attack velocity to 100.
    • Added “auto-audition” option button to the file browser toolbar.
    • Added “include editor tool shortcuts in timeline context menus” option to preferences. The default is off.
    • Toned down the drop shadow effects in the editors.
    • Added “timeline grid” setting to the colors setup dialog. The grid color can also be adjusted with the right-click menu on the track inspector color picker.
    • Rewritten the Note Sequence chapter in the Podium guide.
    • Fix: The original timing data stored when using the Adjust Timing dialog was not saved correctly in the project file.

    The .pod file format has been updated in this release, so please make backups of your older projects before saving, if you intend to go back to previous Podium releases.

    #18534
    LiquidProj3ct
    Participant

    I’m astonished about how polished and smooth you’re making the interface and the workflow. Addding a new drums track using a template is a breeze.

    Please continue this work… I’m sure I’ll be rewarded πŸ™‚

    #18535
    kingtubby
    Participant

    @LiquidProj3ct wrote:

    I’m astonished about how polished and smooth you’re making the interface and the workflow. Addding a new drums track using a template is a breeze.

    +1 – drum sequencing in Podium is pleasant experience now πŸ˜€

    thanks Frits

    #18540
    4mica
    Participant

    Thank you so much Frits! I don’t usually offer much input, as I’m still kinda new and all, but I check the posts first thing every day. It’s going from great to greater. Be seeing you-

    #18541
    LiquidProj3ct
    Participant

    Having lots of drums I thought that I could colour hihats in red, but when I opened the menu to colour drums I was lost because I didn’t know where the hihats were. Could you use the same names in the popup window that we have in the piano/drum roll, please?

    This doesn’t seem to work when Podium extract the key names from the plugin, it only works when you write the names manually

    #18542
    thcilnnahoj
    Participant

    Something about the ghost notes opacity seems to have changed, and now they’re different on white and black keys.
    It still looks fine when using the ‘colorize note events…’ option.

    Default theme and default ghost note opacity setting of 25%:

    Suggestion: in the drum map (but not limited to), it would be useful to have a “paint” tool, which is probably faster to use than having to draw single notes, and more precise than holding the insert key to duplicate. Or it could be available with a modifier key for, e.g., the pencil tool (Alt-click to paint?)

    #18544
    siegfried
    Participant

    @Zynewave wrote:

    The audition behaviour has been modified so that audition will stop when the mouse button is released, even if the note event duration is longer.

    Thank you very much!!! Awesome!

    #18547
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    Having lots of drums I thought that I could colour hihats in red, but when I opened the menu to colour drums I was lost because I didn’t know where the hihats were. Could you use the same names in the popup window that we have in the piano/drum roll, please?

    This doesn’t seem to work when Podium extract the key names from the plugin, it only works when you write the names manually

    Done.

    #18548
    Zynewave
    Keymaster

    @thcilnnahoj wrote:

    Something about the ghost notes opacity seems to have changed, and now they’re different on white and black keys.
    It still looks fine when using the ‘colorize note events…’ option.

    Default theme and default ghost note opacity setting of 25%:

    Suggestion: in the drum map (but not limited to), it would be useful to have a “paint” tool, which is probably faster to use than having to draw single notes, and more precise than holding the insert key to duplicate. Or it could be available with a modifier key for, e.g., the pencil tool (Alt-click to paint?)

    Previously the ghost notes were painted with a solid color determined by a contrast setting. As of 2.31, ghost notes are painted translucent, with an opacity percentage instead of a contrast percentage. I found this to be necessary since the note lines can now be colored in the note map. If you have overlapping notes on multiple tracks, it will be emphasized because multiple translucent paints are overlapped.

    #18549
    Zynewave
    Keymaster

    I forgot to mention in the release notes that there is a new youtube video about the note map feature:

    #18550
    LiquidProj3ct
    Participant

    Thanks πŸ™‚

    #18594
    thcilnnahoj
    Participant

    It seems when you create a new instance of, e.g., a bus mapping below which is a folder, the new mappings are added inside that folder: GIF animation (170 KB).

    #18599
    Zynewave
    Keymaster

    @thcilnnahoj wrote:

    It seems when you create a new instance of, e.g., a bus mapping below which is a folder, the new mappings are added inside that folder: GIF animation (170 KB).

    Fixed.

Viewing 13 posts - 1 through 13 (of 13 total)
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