Topic: Audio editing…

Viewing 4 posts - 1 through 4 (of 4 total)
  • #661
    Robert Randolph
    Participant

    Perhaps im missing something, is there any information avialable for basic audio editing in podium? Seems like simple things such as crossfade, multiple region edits, non-destructive recording (to start) are missing.. or I cant find them.

    Can someone take the time to point out the basics of editing audio in podium? Im very compitent in nearly every other software, but podium is throwing my head for a loop.

    #5546
    Zynewave
    Keymaster

    There is not much info about this in the guide yet. I have begun a rewrite of the ‘sequences’ section, which concerns the sound editor and also editing of audio events etc. on tracks.

    Crossfade is not yet supported. I assume what you are looking for is a feature for crossfading overlapping audio events on tracks. This is on the plan.

    multiple region edits, non-destructive recording

    I’m not sure if you are referring to editing in the sound editor (destructive), or editing multiple tracks with audio events in an arrangement (non-destructive). Could you give a more detailed explanation of what you are looking for?

    Frits

    #5547
    Robert Randolph
    Participant

    It seems if you accidentally record, with a track record-enabled it destructively over-writes it. Is there a reason this cannot be non-destructive?

    And the ability to select multiple regions and perform relative or absolute edits to all of them at once. Perhaps select 3 regions and cut 1 bar from all of them at the beginning, or select 3 regions and cut them all TO bar 3 at once.

    #5556
    Zynewave
    Keymaster

    It seems if you accidentally record, with a track record-enabled it destructively over-writes it. Is there a reason this cannot be non-destructive?

    The undo history is currently reset for the sounds and sequences that is recorded. An item on the future plan is to support undo of recorded material. If you happen to record over a sound, it is only stored in temporary files. The actual sound file is unaffected until you select to save the sound.

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