Topic: Bouncing bug

Viewing 2 posts - 1 through 2 (of 2 total)
  • #2804
    Hogacz
    Participant

    Hello,
    Test project: master track and one audio track with a few seconds of sound.
    No effects used at all. Tested with free 2.42 and 3.2.0 demo.
    I faced the following unexpected behaviours when trying to bounce
    at master track:
    * bounced wave graph is as long as audio track material but is silent from some point (I think this occurs especially when audio event was cut/copied/pasted/moved around in audio track)
    * bounced track has silence gaps inside
    * bounced track has mixed sounds which do not exist anymore at actual
    audio track (but were copy-pasted there before, then moved or deleted).
    * copy-pasted fragment of audio on actual audio track sounds louder at bounced track (no, it’s not overlapped copy or similar, it’s moved to the end of audio track).

    #22197
    Zynewave
    Keymaster

    If you’ve used the segment tool to cut/paste segments, it can result in segmentation of the bounce tracks. This is a point on my todo list that I intend to improve in the future. Hidden bounce tracks really shouldn’t be chopped up like the regular audio tracks.

    You can verify this problem by right-clicking the wide “Bounce” button in the master track group in the track inspector rack, and deselect “Hide track lane”. To clean up the bounce track, deselect the bounce mode on the master track, and then redo the bounce.

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