Topic: Cunning plan

Viewing 3 posts - 1 through 3 (of 3 total)
  • #747
    xis23
    Participant

    Hey fritz, just a quick suggestion. When rendering bounce tracks it keeps over-writing bits that I want to keep but have changed automation settings or whatever for. Any chance of say for example, splitting bounce tracks into two halves, whereby you can move bits you want to keep to the upper half and when you render a bounce it just writes the lower half? At the moment I just move the bits I want to keep to another track but it isn’t so organised. My projects are pretty sprawling!

    Almost finished making my first track on podium, it’s working great 8) . Will post it up in the general chat area when I’m done.

    #6220
    Zynewave
    Keymaster

    Any chance of say for example, splitting bounce tracks into two halves, whereby you can move bits you want to keep to the upper half and when you render a bounce it just writes the lower half? At the moment I just move the bits I want to keep to another track but it isn’t so organised.

    As I understand it, you want two lanes on a single track. That is not going to be easy, and I think it also would bring another source for confusion into the hierarchy. If you keep your doubled track above the bounce track, on the same group level, it will be close to your dual lane track idea.

    Almost finished making my first track on podium, it’s working great. Will post it up in the general chat area when I’m done.

    8)

    #6229
    xis23
    Participant

    Oh I suppose I can see how it might be a hinderance actually. I think the future might be for me to bounce my individual tracks and do a seperate arrangment for the final mix anyway because I use so many devices and one-shot sequences that it makes sense too.

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