aahh… but this isn’t cubase!
I hadn’t realised that dynamic latency was taken care of here – that’s pretty cool. Sometimes it can get really useful to be able to do that – if you change an FFT window, it can alter the latenecy, so normally you have to plump for the longest you can get away with, and if your window means you could use less, you’re just lumbered with it..
cool frits!
DSP