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  • in reply to: all nucleum/podium demo #14618

    phigital
    Participant

    Hi Bladerunner, I’m intrested in your podium demo project. When I follow the link I only land at the start page of dropfile. Do I have to sign up with dropfile first?

    in reply to: Surround Music for All: What player? #14308

    phigital
    Participant

    @ Zynewave: You mean the Sound Properties in the ‘Arrangement & Sounds’ Window?

    @ ronin: thanks, wavesaur can even load vst’s. I think it does work with multichannels. In the ‘Process-convert to mono’ menu there are options for all 5 channels. And in Options- Audio-Out it reconizes all 8 configurations of my Soundblaster-Card.

    I’ll post the news as soon as I figured it out some more.

    in reply to: Surround Music for All: What player? #14211

    phigital
    Participant

    Ahh, the Wavewizard http://forum.doom9.org/showthread.php?t=95265 converted it to 16-Bit and now it’s not distorted anymore in the WMP and the delays are definitley 5.1

    Thanks to you, Jean & Johnman for opening this door. My purchase order is coming in two weeks or so! 8)

    in reply to: Surround Music for All: What player? #14209

    phigital
    Participant

    Thanks for your fast reply Frits. I asked this question in the KVR forum too. The only players Jean mentions on his site are ones that need a host.

    Since WMP plays 16-Bit/5.1, is it possible to render from Podium to 16-Bit?

    (I only rendered with the bounce-function up to now, which uses the engine bit resolution – 32/64 floating point)

Viewing 4 posts - 1 through 4 (of 4 total)
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