Pity there is no realtime export option – would be useful to be able to do that for the whole project rather than having to realtime bounce per track then export.
@aMUSEd wrote:
Pity there is no realtime export option – would be useful to be able to do that for the whole project rather than having to realtime bounce per track then export.
No need to do it per track. Just set the master track to realtime bounce mode, do the bounce recording, and then export the bounced audio on the master track.
True but if there’s going to be an export it would still be useful to have it in 2 speeds – offline and realtime, so there’s no need to bounce first at all.
Thanks you Frits!
Thank you Frits! Profile switching is really fun now. Works fast and flawlessly here.
Something I thought about:
I’ve integrated the switch-buttons into the transport-toolbar to preserve more space for the arrangement-editor. Since you can switch with the number key now, I think there is no real need for a large profile-bar(because you don’t have to click the buttons)…maybe this integration should be standard but on the other hand this integration may not very useful for small resolutions. I’m working with 1680×1050 and have enough space left in the transport-bar.
@ronin wrote:
I’ve integrated the switch-buttons into the transport-toolbar to preserve more space for the arrangement-editor. Since you can switch with the number key now, I think there is no real need for a large profile-bar(because you don’t have to click the buttons)…maybe this integration should be standard but on the other hand this integration may not very useful for small resolutions. I’m working with 1680×1050 and have enough space left in the transport-bar.
The new screenshots in the getting started chapter is made at 1280×800 resolution (common resolution in laptops of today). As you can see, when the inspector is open, the edit and transport toolbars are almost maxed out. No room for the profile bar.
It seems the problem with popup help getting stuck also applies to help bubbles for buttons on the mixer (when using the keyboard to switch from mixer to another profile).
Thanks Frits, lots of useful additions with this release 🙂
Yet another excellent update.
thank you Frits 🙂
Maybe I’m doing something terribly wrong, but it looks like the changes to the bounce mode in 2.22 kind of broke real-time bounce recording. When you set up a bounce track, an empty audio event the size of the arrangement would be created with it. Since this is no longer the case, it seems, you have to go in there and create it yourself, or it won’t record anything.
Recording audio has been a problem for me since about ver.2.09 when i could use real time record.
its partly my fault by not learning each version thoroughly,
simple example;
drum vsti on midi track-i want to record a couple of bars in audio to reverse and process
well the realtime record doesnt seem to work and the bonce creates a long file i have to search for,finally find the audio segment in the editor,clone the clip, reverse it and its gone again,ive reversed the whole file and not the segment.
Ok its my problem,I should put more time into learning,but some things could be easier.
sorry Frits.
Hi Frits
is the ‘render inside punch range’ not yet available,or am i missing something,
the option is there, but in faded text and the ‘alt+b’ doesn’t seem to work.
thanks.
Hmm, it’s working fine for me in 222 and 223. Are you sure you’ve set the in/out marker(s) correctly? The option is also greyed out if bounce playback is activated on the track.
thanks for the help thcilnnahoj,
i probably removed the ‘punch in/out’ elements from my toolbar over a year ago, to save space !
they are back now, and when activated, punch recordings fine.
cheers.