Topic: audio and automation "refresh"

Viewing 6 posts - 1 through 6 (of 6 total)
  • #564
    acousmod
    Participant

    Hi Frits,

    I’ve noticed that when I change some curves in the embeded editor (volume for example) while playing, the values are not send to the audio until a restart of the play ?
    It seemed to be solved in the floating editor ?
    Am I wrong ?

    Also, the audio is “muted” when changing the length or splicing an audio sequence until a restart of the play too.
    It will be nice if it don’t affect playing…

    Thanks !

    #4971
    Zynewave
    Keymaster

    I’ve noticed that when I change some curves in the embeded editor (volume for example) while playing, the values are not send to the audio until a restart of the play ?

    The engine prepares playback approximately one second ahead of time, so if you change events just slightly ahead of the play cursor, the changes will not be heard in the playback.

    It seemed to be solved in the floating editor ?

    There should be no difference on this behaviour no matter if you’re using embedded or floating editors.

    Also, the audio is “muted” when changing the length or splicing an audio sequence until a restart of the play too.
    It will be nice if it don’t affect playing…

    Yes, this is a problem I will fix at some point.

    #4978
    acousmod
    Participant

    The engine prepares playback approximately one second ahead of time, so if you change events just slightly ahead of the play cursor, the changes will not be heard in the playback.
    Quote:
    It seemed to be solved in the floating editor ?
    There should be no difference on this behaviour no matter if you’re using embedded or floating editors.

    You’re right, I thought it worked better before…
    But for me, the curve is rarely updated, even if the point that I change is 10 or 20 seconds after the play cursor, the audio level doesn’t change at all.
    Do you think that you could improve this ?

    #4979
    Zynewave
    Keymaster

    Do you think that you could improve this ?

    It can be improved. I don’t know when I’ll work on it. It will require some time.

    #4980
    acousmod
    Participant

    Thanks !

    #12061
    acousmod
    Participant

    Really, it will be nice…

Viewing 6 posts - 1 through 6 (of 6 total)
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