Topic: Offline Bounce crash

Viewing 15 posts - 1 through 15 (of 33 total)
  • #842
    Podianer
    Participant

    Hi Frits,

    When offline bouncing the group track of my Imperial Drums, everything works fine, but when the progress bar gets to the end, Podium crashes to desktop. This is reproducable. When offline bouncing the other tracks individually, there is no crash. It makes no difference when I choose “unload from RAM”.

    Is this related to Halion Player? Do you have an idea?

    Max

    #6823
    Zynewave
    Keymaster

    but when the progress bar gets to the end, Podium crashes to desktop

    Does it also do this if you disable the plugin multiprocessing option? And I assume it also crashes if you press the abort button during the render?

    #6824
    Podianer
    Participant

    Thanks for your reply. I tried what you suggested.

    1. I do not have the option for multiprocessing. It’s greyed out.

    2. When aborting the bounce process, there is no crash. The crash occurs always at the end of the progress bar.

    #6825
    Zynewave
    Keymaster

    Try changing the length of the region you’re bouncing. Do you have punch in/out enabled to limit the bounce range?

    #6826
    Podianer
    Participant

    I’ve tried all that yesterday. Shortening the range does not have an effect. A longer sequence neither. First I thought it is because of some samples that still are still audible and thus confuses the system. It is ridiculous that only the group track has such a behaviour, and not the single tracks.

    #6828
    Zynewave
    Keymaster

    Does your group bounce track have any plugins on it, or is it just a mix of plugin subtracks?

    Perhaps you can email me your project file, so I can examine your setup.

    #6830
    Zynewave
    Keymaster

    I got your project file. I don’t have any Halion player based plugins, so I tried substituting your mappings with my Garritan GPO Kontakt player plugin. I could not provoke a crash. When you crash the bounce render of the group track, are the plugin subtracks already bounced? I.e. is the group track rendering the actual plugin outputs, or just mixing the prebounced individual subtracks?

    #6831
    Podianer
    Participant

    Hi Frits,

    The group track is rendering the actual plugin outputs.

    are the plugin subtracks already bounced?

    The tracks themselves are only bounced, when I get to the end of a production. Thus, there is nothing prebounced.

    #6832
    Zynewave
    Keymaster

    The group track is rendering the actual plugin outputs.

    Could you try prebouncing all individual plugin tracks to check if this will allow you to bounce the group track? I would just like to confirm that it is not your group track bounce setup that crashes Podium. If this goes well, then try enabling one of the plugin subtracks, and check if the group bounce will crash. If no crash, then try enabling additional plugin tracks until the crash occurs.

    #6833
    Podianer
    Participant

    ok, i’ll try this.

    #6834
    Podianer
    Participant

    Now Podium crashed when I tried to bounce the subtracks. I bounced them all at once. So this is not related to the group track only.

    Perhaps this is a problem with Halion.. There is an “export mode” inside Halion. Perhaps Halion has problems with the way Podium bounces.

    #6835
    Podianer
    Participant

    Ok, I tried the “export mode” in Halion. Still the crash.

    Max

    #6836
    Podianer
    Participant

    I found the solution!! 🙂

    When I bounce the tracks, and have “unload plugins when bounce is activated” unchecked, there is no crash. I can then check this afterwards to unload the samples. When the box is checked, the crashes occur especially on the group track. So, as long as I have a workaround and I know why this happens, it gives me a better feeling. Perhaps you can find something there.

    Max

    #6841
    Podianer
    Participant

    Hi Frits,

    Can you confirm, that there may be a problem with the “unloading” feature? Is this a bug in Podium or in Halion Player?

    #6842
    Zynewave
    Keymaster

    I checked again, substituting GPO for your Halion player. No crashes, whether I disable or enable the unload option. I’m guessing that Halion may dislike being unloaded soon after the bounce render, but I cannot say for sure. I did find a couple of problems with the bounce render while experimenting with your project. I’ll be looking into this, but I doubt that it is related to your crash issue.

Viewing 15 posts - 1 through 15 (of 33 total)
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