its possible if you have unsaved bounced track (supposedly inactive bounced tracks) in the project you want to connect to the updated plugin database, that you might not be prompted to manage the Content and device pannels before opening that project. so if you do have bounced trax in a project unsaved, then name them and save them first by right clicking on the bounced track, then opening sound editor, sound, save sound as. It might be a good idea to renaming the project first too so you have second copy of it if anything goes wrong by going to; “project” and then “save as”. After you have saved the bounced tracks, then close arrangement editor and you will be promted with the manage the Content and device pannels, if you dont do this before saving then the program might not know youve finnished the projects content and can cause unwanted actions (forgive my poor formulation and grammar and spelling)
Thanks for the advice, Problem solved.
Thanks, it worked. Problem solved.
I have a question which maybe you can help me with.
I have been trying to find a way to connect different projects I have created to each other. So it would be similar to a remix, for instance made of several 5 minute track’s I have created before hand. I have tried opening a project, rendering bouncing the master and moving the bounced audio to a new track and then saving the track as a template with timeline events. Then open the project I want to connect it to and adding a new track in it in which I open the saved template of the track which holds the bounced master of the previous project, but whenever I do this the bounced project will not display itself on the new track, just straight horizontal lines are displayed on its time line, no audio signature at all. Am I doing it wrong? Is there an easier way to accomplish what I want? I know I can’t just save all the track,s separately as templates and then opening all of them them into one project because of cpu overload.
Any advice or feedback on this matter would be appreciated.
Yours sincerely.
J. Dingenouts.
