Topic: Podium crashes during master bounce!

Viewing 8 posts - 16 through 23 (of 23 total)
  • #22184
    Zynewave
    Keymaster

    I can’t reproduce the crash here, but after some testing, I suspect the crash occurs because Podium runs out of available free memory. How much RAM do you guys have in your PCs?

    I’ll investigate the memory consumption during bouncing, and see if I can optimize it.

    #22187
    Deep-Skyline
    Participant

    @Magnofon wrote:

    I’m having exactly the same problem this very second.

    It is so frustrating, because you put in hours and hours of work into making a track and then have to invest even more time to try and get it to export, usually to no avail. I’ve spent a whole afternoon trying to get my latest piece exported and am tearing my hair out.

    I hear what you say about Zynewave – I’m only still using it because I am otherwise happy with how it performs.

    Must be down to computer performance? It only tends to crash for me when I have lots of channels and a 6+ minute track

    okay.. as it looks like I am not the only one having this problem..
    for me It also only crashes if the track is longer and I have a lot of channels..


    @zynewave
    : I guess its really something about computer power.. but I cant imagine that my computer is not good enough:
    4 GB RAM, Intel Core i3 processor, …….. ?? that should be really enough actually .. I guess..

    #22191
    Zynewave
    Keymaster

    Reread the topic, and noticed you said the crash also occurs during realtime-bouncing, in which case it’s not a memory issue.

    Could you please try something, in order to home in the problematic track/plugins:

    Backup your project, and create a duplicate project. In the duplicate project, delete each track/track group until you have only one track left. Do an offline bounce, and if this doesn’t crash, undo until you have undone the second last deleted track, and repeat the bounce. Continue like this until you reach the track that causes a crash. Then reload and delete all tracks except the track that caused a crash, and see if it still crashes. It’s much easier to debug, if we can isolate the problem to a specific track.

    #22192
    Deep-Skyline
    Participant

    @Zynewave wrote:

    Reread the topic, and noticed you said the crash also occurs during realtime-bouncing, in which case it’s not a memory issue.

    Could you please try something, in order to home in the problematic track/plugins:

    Backup your project, and create a duplicate project. In the duplicate project, delete each track/track group until you have only one track left. Do an offline bounce, and if this doesn’t crash, undo until you have undone the second last deleted track, and repeat the bounce. Continue like this until you reach the track that causes a crash. Then reload and delete all tracks except the track that caused a crash, and see if it still crashes. It’s much easier to debug, if we can isolate the problem to a specific track.

    okay THANKS 4 your instruction to find the problem..
    I will try to do it still today and write an answer today..

    THANKS!

    EDIT: sorry I did not have enough time yesterday… will do it today evening!!

    #22200
    Deep-Skyline
    Participant

    okay sorry that it took so long but yeah the bouncing always took 5-10 mins and I did not had a lot of free time.

    Now I figured out that its NOT a specific track that causes the crash!!
    because if delete that track that causes the crash and undelete the other tracks.. it still crashes!!

    It looks like its really a CPU problem… but I really cant believe it that a Intel i3 has not enough power…. πŸ™

    πŸ™

    EDIT: hm…. I am suspecting that maybe its not only ONE SPECIFIC TRACK that causes the crash… maybe they are more….
    So I will test and test… but this can take few days because as I said.. I dont have a lot of free time and every bounce takes a lot of time…

    But I will do it and report about it!!

    #22201
    Zynewave
    Keymaster

    Have you verified that it also crashes when you do a realtime-bounce recording rather than offline rendering?

    I’m still suspecting it’s a memory issue, rather than CPU power issue, but if the realtime render crashes, I’m not sure the memory issue is the cause of your crash.

    #22202
    Deep-Skyline
    Participant

    @Zynewave wrote:

    Have you verified that it also crashes when you do a realtime-bounce recording rather than offline rendering?

    I’m still suspecting it’s a memory issue, rather than CPU power issue, but if the realtime render crashes, I’m not sure the memory issue is the cause of your crash.

    I will do the same as instructed with realtime bouncing soon and will report about it.

    thanks 4 your help

    #22364
    Deep-Skyline
    Participant

    I am sorry, I gave it up because the work was toooooooo much get the solution of my problem with podium, so I bought FL Studio,
    I am really sorry but this issue with podium was destroying me (I still cant export my best production ever)

    THANKS 4 THAT DAW, it was amazing but for whatever reason it stopped me from using it πŸ™
    sorry

Viewing 8 posts - 16 through 23 (of 23 total)
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