Topic: Preview 2.34: Minor consistency updates

Viewing 15 posts - 31 through 45 (of 122 total)
  • #18870
    LiquidProj3ct
    Participant

    @Wiki wrote:

    The window contains embedded track inspector and browser pages, which can be opened/closed by clicking the Inspector or Browser page tabs, or by pressing the F1 to F6 shortcut keys

    I think you should say something like F1 to F5 for inspector, and F6 for browser.

    #18871
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    @Wiki wrote:

    The window contains embedded track inspector and browser pages, which can be opened/closed by clicking the Inspector or Browser page tabs, or by pressing the F1 to F6 shortcut keys

    I think you should say something like F1 to F5 for inspector, and F6 for browser.

    Corrected. Thanks.

    #18872
    LiquidProj3ct
    Participant

    @Wikiwikiwikiiiii wrote:

    Save Project As…: Opens a file dialog for specifying a new filename for the project.

    This sounds to “rename the project” instead saving it with a new name

    #18873
    LiquidProj3ct
    Participant

    @Wii wrote:

    You can rename your template files and organize them in subfolders. If you move template files into subfolders then these will appear as submenus within the Project option and Devices menus on the project start page.

    I think the word “option” should be erased. And, Devices? will be a new menu there?

    #18874
    Zynewave
    Keymaster

    I’ve reworded the text for “Save Project As” and “Explore Templates Folder” menus. Thanks.

    #18876
    thcilnnahoj
    Participant

    I’m reading my way through the getting started chapter, and I feel it desperately needs updated screenshots that actually show the things described (track toolbar, + track button, track menu button, + effect button, etc.) and don’t irritate new users with things that look differently than what they’re expecting. Us users could help out with updating all the pictures throughout, I guess, if we agree on some standards. It will still result in some minor inconsistencies like different device names, though. :-k

    Something that struck me is the top button on the new project page – of course we’re used to it, but I think it actually has a high potential of causing confusion or making the user uncertain of the correct choice. Since it seems only relevant to plug-ins (audio I/O is configured separately anyway), here’s a suggestion for an alternative: 😉
    Put two of those little check buttons below the plug-in database button, reading “Mono/Stereo Plugins” and “Surround Plugins.”
    The top button could still be used for an option to “create from template…”

    If the “new default arrangement” is not configurable in any way (I don’t think it is), why not call it a blank or empty arrangement instead. Might be more descriptive than default.

    A little correction: “The layout and edit options of an editor are defined by an editor profile.”

    After inserting an effect, you’ll notice that the new effect appears below the + button. This brings us to an important principle in Podium: The signal flow follows the visual layout of the track hierarchy. Audio starts at the bottom of the track hierarchy and flows up through the effect chain on the track, continuing up through effect chains on group tracks and the master track, until it arrives at the master output at the top of the master track.

    (As far as I can tell there’s no introduction to group tracks, so I’d add something along these lines here. Feel free to rewrite or scrap it!)
    Let’s create a group track to illustrate this. Add a new track using the method you’re most comfortable with, and enable “Use as group track” in the track properties dialog before clicking OK. You can move any of the other tracks you’ve already created into the group by dragging them onto the group track’s header in the tracklist (Or why not in the mixer? Nudge, nudge. :wink:).
    All signals produced on tracks inside a group will flow up through the group track, thereby being affected by its level and pan settings, as well as any effects inserted on the group track.
    Tracks placed inside of groups are termed child tracks. The view of all of a group’s child tracks can be collapsed by clicking the collapse button in the top left corner on group track header, and expanded again in the same way.

    Next, let’s add a mixer bus. A bus allows you to extract audio from one or more tracks using a bus send, and then inject the mixed bus output to one or more tracks using a bus return.

    #18877
    LiquidProj3ct
    Participant

    Import Hardware Definitions,

    @wiiiii spain won the word cup wrote:</em/

    The Devices menu contains an Import Hardware Definition submenu which lists all the files that are found in the Hardware definition library folder as specified in Preferences. The default location of this folder is “DocumentsZynewave PodiumLibraryHardware Definitions”. Podium will search this folder during startup. The submenu is only shown if any definition files are found.

    Those two statements seems a little redudant…

    #18878
    Zynewave
    Keymaster

    Rewritten projects chapter (renamed from “Project” to “Projects”):

    http://www.zynewave.com/wiki/doku.php?id=guide:projects

    #18880
    Zynewave
    Keymaster

    @thcilnnahoj wrote:

    I’m reading my way through the getting started chapter, and I feel it desperately needs updated screenshots that actually show the things described (track toolbar, + track button, track menu button, + effect button, etc.) and don’t irritate new users with things that look differently than what they’re expecting. Us users could help out with updating all the pictures throughout, I guess, if we agree on some standards. It will still result in some minor inconsistencies like different device names, though. :-k

    I haven’t yet announced that the getting started chapter is updated, because the screenshots still need to be updated. If you’d like to contribute some screenshots that fits with the text, then that chapter is all yours. If all the screenshots in the getting started chapter is made by the same person, I don’t think it matters that they deviate from the other screenshots in the guide. Just as long as the screenshots shows the default editor profile layout. A bright color scheme is preferrable, considering that people may want to print out the guide (saves ink).

    Something that struck me is the top button on the new project page – of course we’re used to it, but I think it actually has a high potential of causing confusion or making the user uncertain of the correct choice. Since it seems only relevant to plug-ins (audio I/O is configured separately anyway), here’s a suggestion for an alternative: 😉
    Put two of those little check buttons below the plug-in database button, reading “Mono/Stereo Plugins” and “Surround Plugins.”
    The top button could still be used for an option to “create from template…”

    You mean like it was before my last redesign of the page? 😥
    I moved the stereo/surround option from the plugin options up to the overall project option, because it also selects whether audio surround I/O mappings should be created. This applies also if the plugin option is disabled. There is a hint about this in the “project option” popup help.

    If the “new default arrangement” is not configurable in any way (I don’t think it is), why not call it a blank or empty arrangement instead. Might be more descriptive than default.

    I’ve removed the “default” from the menu.

    A little correction: “The layout and edit options of an editor are defined by an editor profile.”

    Fixed.

    After inserting an effect, you’ll notice that the new effect appears below the + button. This brings us to an important principle in Podium: The signal flow follows the visual layout of the track hierarchy. Audio starts at the bottom of the track hierarchy and flows up through the effect chain on the track, continuing up through effect chains on group tracks and the master track, until it arrives at the master output at the top of the master track.

    (As far as I can tell there’s no introduction to group tracks, so I’d add something along these lines here. Feel free to rewrite or scrap it!)
    Let’s create a group track to illustrate this. Add a new track using the method you’re most comfortable with, and enable “Use as group track” in the track properties dialog before clicking OK. You can move any of the other tracks you’ve already created into the group by dragging them onto the group track’s header in the tracklist (Or why not in the mixer? Nudge, nudge. :wink:).
    All signals produced on tracks inside a group will flow up through the group track, thereby being affected by its level and pan settings, as well as any effects inserted on the group track.
    Tracks placed inside of groups are termed child tracks. The view of all of a group’s child tracks can be collapsed by clicking the collapse button in the top left corner on group track header, and expanded again in the same way.

    Next, let’s add a mixer bus. A bus allows you to extract audio from one or more tracks using a bus send, and then inject the mixed bus output to one or more tracks using a bus return.

    You’re welcome to add this if you like. This will mean that the section will wrap around on a new page. I tried to keep the text in each section short enough to fit on one page.

    #18888
    thcilnnahoj
    Participant

    @Zynewave wrote:

    I haven’t yet announced that the getting started chapter is updated, because the screenshots still need to be updated.

    Oh, my bad. The text looks pretty up-to-date already, and the first picture was updated as well, so I thought it was finished.

    You mean like it was before my last redesign of the page? 😥
    I moved the stereo/surround option from the plugin options up to the overall project option, because it also selects whether audio surround I/O mappings should be created. This applies also if the plugin option is disabled. There is a hint about this in the “project option” popup help.

    Ah, you’re right, it applies to I/O too. I had all but four outputs disabled, so that means no surround mappings. 🙄
    This could be another idea for a future competition: list 5 things that confused the heck out of you at first! 😆

    You’re welcome to add this if you like. This will mean that the section will wrap around on a new page. I tried to keep the text in each section short enough to fit on one page.

    Well, if the idea is that the Guide is actually supposed to be a community-aided effort (apart from translations), then I’ll certainly go over some chapters and try to help out.
    I assumed that it was meant as read-only, as to not get a mix of writing styles and possible misinformation in it, creating more work for you in the end (having to double-check everything).
    Case in point, I wouldn’t have known that the sections were to fit on one page each.
    There’re also a few weird page breaks in the current PDF – how do you create it? Print to PDF from your browser?

    #18889
    thcilnnahoj
    Participant

    I’ve replaced the screenshots in the getting started chapter for now. It guess I don’t have enough permissions in the WIKI to replace or delete images, so I’ve appended the date to the new ones.
    I also mistakenly uploaded a wrongly named image (start_new_project_2010_07.png) – please delete. 😳
    Tell me if it’s acceptable. I can also work through the many out-of-date images in the guide if you’d like, if that saves you time.

    #18890
    LiquidProj3ct
    Participant

    Frits, in the project chapter, fourth paragraph:

    Device mappings, device definitions, presets and parameters are objects that define your audio and MIDI interfaces, mixer busses, external devices and software plugins. You use these device objects to interact with the devices in the arrangement editor.

    Maybe you should add “ReWire devices”.

    #18893
    Zynewave
    Keymaster

    Rewritten the “Browser Window” chapter:

    http://www.zynewave.com/wiki/doku.php?id=guide:browser_window

    It describes a couple of minor new features that will appear in 2.34.

    #18895
    Zynewave
    Keymaster

    @thcilnnahoj wrote:

    You’re welcome to add this if you like. This will mean that the section will wrap around on a new page. I tried to keep the text in each section short enough to fit on one page.

    Well, if the idea is that the Guide is actually supposed to be a community-aided effort (apart from translations), then I’ll certainly go over some chapters and try to help out.
    I assumed that it was meant as read-only, as to not get a mix of writing styles and possible misinformation in it, creating more work for you in the end (having to double-check everything).
    Case in point, I wouldn’t have known that the sections were to fit on one page each.

    You’re welcome to add text about features that are not fully described in the guide. I may eventually revise the text so that it sounds like the same broken English I use throughout the guide 😛

    There’re also a few weird page breaks in the current PDF – how do you create it? Print to PDF from your browser?

    The main guide page in the wiki describes how it is made:
    http://www.zynewave.com/wiki/doku.php?id=guide:index

    #18896
    Zynewave
    Keymaster

    @thcilnnahoj wrote:

    I’ve replaced the screenshots in the getting started chapter for now. It guess I don’t have enough permissions in the WIKI to replace or delete images, so I’ve appended the date to the new ones.
    I also mistakenly uploaded a wrongly named image (start_new_project_2010_07.png) – please delete. 😳
    Tell me if it’s acceptable. I can also work through the many out-of-date images in the guide if you’d like, if that saves you time.

    Absolutely fabulous :D/
    Many thanks. That saves me a lot of time.

    I can easily update all the dialog screenshots in the guide myself. If you’d like to contribute more images, you could update the editor screenshots. The arrangement editor image from the getting started chapter can probably be reused in the Arrangement editor chapter. The sound and curve editor images need to be updated. The screenshots must not be wider than 640 pixels.

Viewing 15 posts - 31 through 45 (of 122 total)
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