The new fader looks good, but why is the horizontal line at the top of the fader button?
The horizontal line is what keeps the fader knob from falling to the bottom of the screen :wink:. It’s similar to the design in the mixer. There need to be an indication of the extent that the fader knob can move. I’ll try with a shadow frame instead.
@Zynewave wrote:
I would appreciate a little more user feedback, so please post your comments. Apart from the handful of people who have already responded, I have no idea whether the rest of the userbase thinks the new compact layout mode is a waste of time.
I haven’t spent much time with Podium for the last while but have been keeping tabs and the one thing that comes to mind, is that as Podianer has said, it seems to becoming more complex. For somebody just getting into Podium, there is a rather steep learning curve that some people just never seem to get. In fairness without having spent much (any) time with the beta I’m not sure if there adding or removing complexity.
I havent tried the beta myself yet, as I have too many valuable projects running at the moment.
But to be honest, I am not exactly convinced that the changes to the track inspector really are for the good (or bad, for that matter).
One thing that I do think though, is that the feature of being able to map more than one FX per track, PLUS using it in conjunction with the old send/return, is Heavent Sent π
I’m imagining one could use it like so: Compressor – Chorus – Send1 (to reverb). In other words, like you’d use Send-effects in Cubase for instance.
Also, I like the way you have solved the volume and pan dials/sliders as shown in your last screenshot.
That was my two cents…
@darcyb62 wrote:
I haven’t spent much time with Podium for the last while but have been keeping tabs and the one thing that comes to mind, is that as Podianer has said, it seems to becoming more complex. For somebody just getting into Podium, there is a rather steep learning curve that some people just never seem to get. In fairness without having spent much (any) time with the beta I’m not sure if there adding or removing complexity.
I sure hope that it is removing complexity. That is the whole point of the new compact mode. If you look at the latest screenshot I posted, I would appreciate if you could specify what it is that seems more complex. Is it the embedded list of sends and plugins? In other hosts you would typically have an “FX” button, which when pressed will open a window with the list of inserts. I think it is an advantage to have the list shown on the track header for easy access. If you don’t want it, you just size the track smaller until the panel disappears.
Eventually you will be able to do all major tasks on the track headers. You can ignore the track inspector and the mixer completely if you e.g. just want to record guitar, vocals and set up a few drum and synth plugin tracks. Users that work with a large number of tracks may prefer the overview you get by working in the mixer.
@darcyb62 wrote:
@Zynewave wrote:
I would appreciate a little more user feedback, so please post your comments. Apart from the handful of people who have already responded, I have no idea whether the rest of the userbase thinks the new compact layout mode is a waste of time.
I haven’t spent much time with Podium for the last while but have been keeping tabs and the one thing that comes to mind, is that as Podianer has said, it seems to becoming more complex. For somebody just getting into Podium, there is a rather steep learning curve that some people just never seem to get. In fairness without having spent much (any) time with the beta I’m not sure if there adding or removing complexity.
I’m generally in favour of the direction Frits is taking with this, though I have to agree at the moment it is looking a little complex.
One thing that is starting to bother me though is the fact that the options and settings are all over the place. It can be a bit of a trial trying locate particular settings. Would it make sense and/or be possible to have it all located under one menu/sub menus?
Mart.
Hi Frits
after trying the new beta:
I’m not sure if the compact view in the inspector is useful to me,the commands to move tracks are precise but I generally drag them around the main screen (and use “undo” when i drop them in the wrong place)
In the main screen I like the “set default track height”*
but I would use the”+ -“minimize function instead of hiding tracks in group , It does not take much space and still gives an idea of what is hidden.
When I am working on the “whole” project I would find an option to minimize all tracks that do not contain midi,audio or controller data, this would make the best use of the screen to me when used with* above.
thanks, Mart.[/u]
@kingtubby wrote:
I’m generally in favour of the direction Frits is taking with this, though I have to agree at the moment it is looking a little complex.
Please be more specific. What is “it” that is looking complex?
One thing that is starting to bother me though is the fact that the options and settings are all over the place. It can be a bit of a trial trying locate particular settings. Would it make sense and/or be possible to have it all located under one menu/sub menus?
Please give me an example. Are you talking about the different dialog windows for the editor profiles?
@estwing wrote:
I’m not sure if the compact view in the inspector is useful to me,the commands to move tracks are precise but I generally drag them around the main screen (and use “undo” when i drop them in the wrong place)
That’s cool. You can just hide the group panel in the inspector view menu. But what about the new compact track headers, with the list of sends/plugins and the pan dial and gain slider. Is this useful to you?
Thanks for the feedback.
@Zynewave wrote:
@darcyb62 wrote:
I sure hope that it is removing complexity. That is the whole point of the new compact mode. If you look at the latest screenshot I posted, I would appreciate if you could specify what it is that seems more complex. Is it the embedded list of sends and plugins? In other hosts you would typically have an “FX” button, which when pressed will open a window with the list of inserts. I think it is an advantage to have the list shown on the track header for easy access. If you don’t want it, you just size the track smaller until the panel disappears.
Eventually you will be able to do all major tasks on the track headers. You can ignore the track inspector and the mixer completely if you e.g. just want to record guitar, vocals and set up a few drum and synth plugin tracks. Users that work with a large number of tracks may prefer the overview you get by working in the mixer.
Let me spend some time with this and I will get back to you…
Alright, this was somewhat overwhelming for the first minutes, it looked easier in the screenshots. However, after some trial-and-error in compact mode (I hereby second the need for a few tutorials, especially for newcomers) it turned out to be astonishing! π
Here are the little things I noticed so far (sorry if repeating something):
1- Is the whole panel enclosing the pan dial and its numeric value in the track header click-and-drag-able? Sometimes I struggle with the little dials π³ , I usually resort to the bigger one in the mixer/inspector…
2- When shrinking a bottom-level track, its own mapping is hidden first (Track 1 in the picture below).
Would it be better if this track’s properties would continue to be visible and instead the chain were pushed upwards? Forgive my… clumsy… explanation, well, maybe you can get the idea from this picture:
I see this is partially achieved with the new pan and level controls staying at the bottom of the track header!
3- Is it me or is impossible to view the input mapping on track headers in compact mode?
4- I for one find the new set of luminance offset options rather limiting, I liked the way it was before.
@Zynewave wrote:
The new fader looks good, but why is the horizontal line at the top of the fader button?
The horizontal line is what keeps the fader knob from falling to the bottom of the screen :wink:. It’s similar to the design in the mixer. There need to be an indication of the extent that the fader knob can move. I’ll try with a shadow frame instead.
I think what Podianer meant to ask is why the fader doesn’t move on the middle of the line, as on a real mixing board.
(Like this:
…But then I checked, and the vertical faders in Podium’s mixer look like this too – I never noticed, so it’s quite alright the way it is.)
All in all, good work! It’s certainly not a waste of time. π
I see this is partially achieved with the new pan and level controls staying at the bottom of the track header!
Yes. The pan and gain fader are the most important controls, so removing them from the bottom of the chain panel and embedding them on the header ensures they are still shown on tracks with a partly obscured chain panel.
3- Is it me or is impossible to view the input mapping on track headers in compact mode?
This is coming later.
I think what Podianer meant to ask is why the fader doesn’t move on the middle of the line, as on a real mixing board.
Yes, I misunderstood him when first reading his comment. I have since moved the line down to the middle of the knob. The reason the slide was at the top of the knob was to allow text to be written on the area where the knob moves, like it’s done in the mixer. I have since decided not to write dB labels on the fader background.
Thanks for the feedback.
Actually I think the Compact Track Layout does a decent job of simplifying things but I find the list of sends/plugins redundant with the improvements that have been made to the track inspector. All I would like to see there is the pan/gain and assortment of mute/solo/bounce/e buttons.
The problem with the list in the compact track layout is that you lose visibility once you add a couple of sends/plugins. Maybe not so important but why duplicate functionality that is handled so well in the inspector. Maybe all that is needed is the meter and buttons…
Looking good though…
One thing I noticed is that if I create a new group track I cannot copy other tracks onto the group.
Darcy
@darcyb62 wrote:
Actually I think the Compact Track Layout does a decent job of simplifying things but I find the list of sends/plugins redundant with the improvements that have been made to the track inspector. All I would like to see there is the pan/gain and assortment of mute/solo/bounce/e buttons.
The problem with the list in the compact track layout is that you lose visibility once you add a couple of sends/plugins. Maybe not so important but why duplicate functionality that is handled so well in the inspector. Maybe all that is needed is the meter and buttons…
I can understand why you’d like a clean track header, if you prefer to work with the inspector and mixer. But there are others who have said they don’t like the inspector, and would prefer a way to work without it. The benefit with showing the sends and plugins on the headers is that you can see the assignments on all visible tracks. With the inspector you need to select a track before you can see the effects chain. Maybe I’ll add an option to hide the chain panels.
One thing I noticed is that if I create a new group track I cannot copy other tracks onto the group.
The track menus are not fully implemented yet. I’ll keep this one in mind.
Yes.
give the option to “hide tracks in group with empty lanes” and I will be even happier
mart.
@estwing wrote:
give the option to “hide tracks in group with empty lanes” and I will be even happier
When you say “empty lanes”, do you mean tracks with no events on the timeline? If these are tracks you use only to route effect plugins, why not hide them with the “hide track lane” menu option?