I am sorry, I gave it up because the work was toooooooo much get the solution of my problem with podium, so I bought FL Studio,
I am really sorry but this issue with podium was destroying me (I still cant export my best production ever)
THANKS 4 THAT DAW, it was amazing but for whatever reason it stopped me from using it 🙁
sorry
@Zynewave wrote:
Have you verified that it also crashes when you do a realtime-bounce recording rather than offline rendering?
I’m still suspecting it’s a memory issue, rather than CPU power issue, but if the realtime render crashes, I’m not sure the memory issue is the cause of your crash.
I will do the same as instructed with realtime bouncing soon and will report about it.
thanks 4 your help
okay sorry that it took so long but yeah the bouncing always took 5-10 mins and I did not had a lot of free time.
Now I figured out that its NOT a specific track that causes the crash!!
because if delete that track that causes the crash and undelete the other tracks.. it still crashes!!
It looks like its really a CPU problem… but I really cant believe it that a Intel i3 has not enough power…. 🙁
🙁
EDIT: hm…. I am suspecting that maybe its not only ONE SPECIFIC TRACK that causes the crash… maybe they are more….
So I will test and test… but this can take few days because as I said.. I dont have a lot of free time and every bounce takes a lot of time…
But I will do it and report about it!!
@Zynewave wrote:
Reread the topic, and noticed you said the crash also occurs during realtime-bouncing, in which case it’s not a memory issue.
Could you please try something, in order to home in the problematic track/plugins:
Backup your project, and create a duplicate project. In the duplicate project, delete each track/track group until you have only one track left. Do an offline bounce, and if this doesn’t crash, undo until you have undone the second last deleted track, and repeat the bounce. Continue like this until you reach the track that causes a crash. Then reload and delete all tracks except the track that caused a crash, and see if it still crashes. It’s much easier to debug, if we can isolate the problem to a specific track.
okay THANKS 4 your instruction to find the problem..
I will try to do it still today and write an answer today..
THANKS!
EDIT: sorry I did not have enough time yesterday… will do it today evening!!
@Magnofon wrote:
I’m having exactly the same problem this very second.
It is so frustrating, because you put in hours and hours of work into making a track and then have to invest even more time to try and get it to export, usually to no avail. I’ve spent a whole afternoon trying to get my latest piece exported and am tearing my hair out.
I hear what you say about Zynewave – I’m only still using it because I am otherwise happy with how it performs.
Must be down to computer performance? It only tends to crash for me when I have lots of channels and a 6+ minute track
okay.. as it looks like I am not the only one having this problem..
for me It also only crashes if the track is longer and I have a lot of channels..
@zynewave: I guess its really something about computer power.. but I cant imagine that my computer is not good enough:
4 GB RAM, Intel Core i3 processor, …….. ?? that should be really enough actually .. I guess..
@Zynewave wrote:
I received your file, and I’ll have a look at it this weekend.
THANKS!
Edit: I will try out to install podium on the computer from my dad (Win 7 HP, intel i7, 4 GB RAM) and copy all the vsts and the project file..
Then I will try to export it. If it does not work than it will probably not be a problem of my computer.. It will be something in the project..
actually I really love podium and its my absolute favourite DAW but of course I cant go with it if I cant export my tracks….
:(((
@Zynewave wrote:
My email is listed on the ‘About’ page. It’s: info(at)zynewave.com8
What ASIO buffer size do you use?If you get constant overload during realtime bounce, try to increase the ASIO buffer size.
I dont use the asio4all driver because when I use it and play the track I really get almost only really LOUD noise!
Even if I set it to the max. buffer size (2048 samples)
Doesnt matter which faders I turn up or down or which boxes I tick.
Uploaded with ImageShack.us
So I am using the standard windows wave/mme drivers with a buffer size of 8000 because I want to avoid all the crackles..
EDIT: I sent you the project file.
@Zynewave wrote:
Does it crash if you bounce the individual tracks rather than the master track?
You could email me your project file, and I’ll check if there is anything on the timeline that causes Podium to mess up.
ok NOW I GOT IT!!
It does not always crash at the same certain point, It does always crash after about 3 minutes and 10 seconds.
I thought it was that certain point first, because I always started bouncing (realtime) from the beginning of the track.. and that point was always after 3 min and 10 sec. !
but now I started it off 1 minute after the beginning and it passed the point on which it always crashed and now it crashed again after 3 min and 10 sec. of bouncing time.
So it seems like my podium cant bounce anything longer than 3 min and 10 sec.
Thats the problem, but I really dont know why the f**k it is like that?
I have not read that its a limitation of podium free…
Zynewave, yeah I can send you the project file if you like and its still necessary, but where can I find your email address?
THANKS
EDIT: I will try out to make a new project and just put some nonsense into the sequencer (some kicks, hats, snares), longer than 3 min and 10 sec.
I will then try to bounce that and will see if it crashes again.. I’ll tell you guys the result..
EDIT 2: OKAY I made around 7 mins of just kick, clap, hats and a crash (every 8 bars): Offline bouncing worked without any problems,
realtime bouncing crashed after the cpu performance indicator was for some time constantly on 100…. but now it was longer than 3min and 10 sec. now it was ~5 min up to the crash…
So I guess it is my CPU power that causes the crash… I guess its logical that if my CPU is overloaded it will crash after some time… in task manager the cpu is off course not overloaded at all (~30%)
I guess it could maybe be that I am using Podium free which only allows the use of only 1 CPU…
But I also tried to bounce the track with Podium 3.20 demo and it also crashed!!!
If I would have to buy podium to solve the problem I would do that very soon 🙂 …….
I dont know what to do now..
EDIT 3: if we will get a solution for my problem, I will definitely buy podium soon…
Bouncing minute by minute and then cutting it together is not a solution… I tried it out and was really shit because, for a example if there is a delay of any sound exactly between to parts I bounced.. then the delay would suddenly stop in the other part… (dont know if u understand what I mean)..
Are there some alternatives to get my track without a real loss of audio quality??
@michi_mak wrote:
here’s an odd one :
sometimes when i insert notes with the mouse the length does not match the selected grid size!
happens with mouseclicking and with “insert” key ( all relevant snap setting are enabled )
happened with 3.1.2 and lates beta to 3.2 too
[/u]
hm for me it was always in the selected grid size..
Tried it out to bounce with Zynewave Podium Free 2.42 and Zynewave Podium Demo 3.2.0 but was still the exact same thing!
btw: if this bounce issue would be solved, I would definitely be going to buy Podium soon!!!
Podium is PERFECT for me, except this bouncing issue! (without bouncing I cant get my tracks of course… which is the thing that we all actually want after all the hard work..)
Okay: I DISABLED EVERY SINGLE PLUGIN (synths, fx,…)
Tried to bounce and it STILL CRASHES AGAIN AT THE SAME POINT!
But its interesting: It seems like I can bounce actually the whole track doesnt matter which part of it.. but only for the track length of ~3 minutes… a longer length does not work and leads to a crash! That means I should be able to for example bounce 1 minute of the track, again, again, again,……. until I have the whole track bounced but only into its parts…
Actually I think that should be one possibility for me because I guess I will be able to cut down the parts together with some programs..
Of course that SHOULD NOT be the solution….
I really dont know what I can still try out to get a normal full bounce of my track!
Please help me…
THANKS!!
EDIT: what is also interesting is that when I do realtime bouncing, the CPU performance indicator VEEERY FAST (after 1-2 minutes) goes to 100 and does NOT come anymore… but when I play the track normal without bouncing it never goes over ~80..
@Zynewave wrote:
Often these kind of crashes are caused by plugins. If you have effect plugins on your kick drum track, try bypassing them, and see if it still crashes. Also try bouncing some of the other tracks. If some of these bounces do not crash, then try step by step to enable plugins, until you find the plugin that causes the crash.
I am really suspecting that it is really an effect plugin… because the bounce (also realtime bounce) ALWAYS stops at a certain point.. and If I try to bounce starting the outro (which is afterwards that point) it also works without any problem… I guess the issue is an effect plugin that comes in at that certain point..
I will try to find out which plugin it is still today..
If this plugin/effect causes the issue it means that I CANT USE that plugin/effect? actually to be honest, that would be really really a problem because the production is for me almost perfect concerning synths, sounds & their effects..
But if it is like that.. really toooooo bad but doesnt care, technical problems are technical problems…
THANKS 4 THE ANSWERS!
@michi_mak wrote:
you can only use faders to control parameters ( in fact it’s a nice side effect of the way Podium handles external control surfaces )
play, pause and rewind work as expected…
don’t know about Podium Free tbh
great 🙂 Thanks man 4 your advice!!
Podium is the best DAW I know 🙂