xis23's Forum Page

Profile  |  Topics  |  Replies  |  Favorites

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 126 total)
  • in reply to: The Podium Music Lounge #19567
    xis23
    Participant

    Thanks for your encouraging feedback guys 🙂

    this track is now complete:

    in reply to: The Podium Music Lounge #19242
    xis23
    Participant

    Another one done…. Starting up a punk/rock/dnb/breakcore thing with a couple of mates! Just gotta lay down vocals…
    http://www.xis23.pwp.blueyonder.co.uk/Done.mp3

    and a work in progress: http://www.xis23.pwp.blueyonder.co.uk/lob2.mp3

    Looking forward to the new UI changes :)… can’t wait for pitching and time stretching! Will be able to banish using samplers for those sort of tasks…

    in reply to: Idea: The DAW is a Sampler #16730
    xis23
    Participant

    This would be cool!

    I have always had in my imagination an idea where you can sorta use the piano roll as a direct sampler…. It’s a bit simpler than your idea, but maybe a precursor it…

    You would basically drag wavs onto the piano roll and where the bar for the note is normally shown, it would instead show a wave which you can drag to what size you want… Also you would be able to change the fade in/out etc here too… Obviously like a sampler you would have to determine the pitch of the tune first before you go playing with it on the piano roll, unless it had auto detection like melodyne or soemthing..

    In the track view, because you can’t see the piano roll, you would see the sample with C2, or G#3 or whatever note it was written on it…
    This would be well intuitive and quite easy to grasp, also look and feel good since you always see the samples you are working with…

    in reply to: Wave Pitch editing? #16647
    xis23
    Participant

    Yeaah it’s cool for sketching things out… Mainly I think the pitch shifting need is just a work flow thing, like it’s nice seeing samples dropped and pitched straight in the arrangement window than triggering them in a sampler, or editing them externally. I’m sure whenever this is incorporated into podium it will be as well thought out, straight forward and quick as other features.

    in reply to: Preview 2.23: Redesigned group panel #16646
    xis23
    Participant

    Yeah definitely it’s an aquired taste, I kind of matured into working this way, after getting quite confused at first. I just went a bit mad scientist on my templates, then had to play catch up with myself. But I kind of build these templates as sorta instruments in their own right, that I have to learn to play like any instrument in the real world. And nowadays it is starting to just looks natural to me, especially with the streamlined way that podium presents the screen to me…

    in reply to: Preview 2.23: Redesigned group panel #16644
    xis23
    Participant

    Yeah it is a bit of a headfuck how I work, lol. But now I have grown used to it my mind is able to keep track of the general schematic pretty well, and I don’t get too confused by the routings. I am kinda lucky podium allows you to work the way I do! Does require a lot of patience though! I do bounce after I’m finished and work on the actual arrangement seperately…

    But yeah I totally agree, when you’ve got something as nice as your going to get it, it is nice to just hit that bounce button and start sampling it in your tune.

    …. Then often in arrangments I end up with parallel arrangements where I’ve fuckjed something up, saved and reloaded and have to go back and bounce stuff out to use it as part of an earlier arrangement before I’ve gone horribly wrong lol. A track I’m making at the moment, I have to go back and get the bits out of lots of parallel songs where there are bits right and bits wrong, like putting lego together lol….

    in reply to: Preview 2.23: Redesigned group panel #16642
    xis23
    Participant

    which is back to square one anyay because once you’ve taken 3 of the same sample you end up layering through 3 seperate channels with their own fx chains again, so what’s the difference really??

    And worse still, if your resampling multiple times, then your going to end up having to repeat this process again and again, each time splitting the sample with filters that are going to effect the phase relationship again and again. Surely it’s better to just split the sample once if possible and then take that split as far as possible instead of bouncing it then having to split it again and so on so forth…

    in reply to: Preview 2.23: Redesigned group panel #16640
    xis23
    Participant

    Don’t get me wrong, I resample as well! But say for instance I want to effect different frequency layers in a sample, it’s impossible for me to maintain phase relationship by bouncing say 3 versions of the same sample low/mid/high passed then stick these back together again…. The only thing you can do is process and recombine in one go with the splitting happening in real time through the same chain of fx.

    in reply to: Preview 2.23: Redesigned group panel #16638
    xis23
    Participant

    Yup, quite easily… Some top producers resample specific sounds around 5 or 6 times, noisia being one such example… If you can imagine the sample going through 2 or 3 effects every time it’s quite easy to imagine it going through about 15 effects by the times it’s done…. Only difference is I do it all in one cycle instead of resampling (and maybe don’t get quite as nice sounds as noisia out lol)…

    Here is my old drum template for processing breaks (cleaning, compressing etc), mainly old funk breaks into more modern harder hitting drums, it doesn’t hit 15 but comes close – 13 I think ( I have a bass template that does but I don’t wish to give away the secret!)….. I do parallel distortion, parallel compression, and waveshaping around particular resonant harmonics (I do this with ephonic lofi in my newer template). I anaylse at several points to see how the frequencies are effected post processing and it would be a pain to keep adding and removing Span instances. I also reshape the volume envelopes (kinda like manual expansion) around particular frequency layers so that different frequencies hit at different times – for creating snap/splash/crack etc – whatever you want out of a snare or drum hit. I colour code the various parts of the template so that I can become more familiar with what is where in my template, and try and learn the templates structure inside out….

    Sure I could use more sends? But then wouldn’t that just make things more complicated and messy then being able to just look from bottom to top, right to left, to see what my chains look like.

    The type of music I make is kinda highly fetishisist in terms of trying to create hyperreal sounds that aren’t neccessarily natural, but sort of have a concentrated saturated essence of what actually makes that particular sound.

    My new drums can be heard in the following works in progress: , http://www.xis23.pwp.blueyonder.co.uk/nettle2.mp3 , http://www.xis23.com/3rdnew2.mp3 , http://www.xis23..blueyonder.pwp.co.uk/mod.mp3

    Hopefully as I learn my templates inside out I should get better…

    in reply to: Preview 2.23: Redesigned group panel #16636
    xis23
    Participant

    Hehe well maybe it’s a bit less than 30 but I did used to hit the limit in old versions of podium and having to start sending to a new chain!!! In theory, yeah I could use something like voxengo sound delay, but I don’t know the exact latency of the plugins I am using….. Most of my contemporaries in DnB tend to resample and reapply FX that way, but I prefer the control, and find particularly with making basses that I have to look at it holistically. Also, In particular with drum busses for processing breaks, if you get different layers of a drum hit out of phase with each other you start getting loads of destructive interference which weakens the sounds of the final result as the waves from the different layers start summing towards zero in places (and sounding hollow) when you mix them. But yeah, my method of production probably IS a little crazy lol… My actual mixdown/song template busses are a lot more simple, I mainly just use these crazy chains for processing up individual sounds.

    in reply to: Preview 2.23: Redesigned group panel #16624
    xis23
    Participant

    I hit the 30 effect limit sometimes! With old plugins that don’t support latency comprensation, sometimes I have to add dummy plugins that are 100% dry so that the phase between different layers stays the same… With complex layering, over half of the plugins end up being dummy plugins that I use just to maintain phase…

    in reply to: The Podium Music Lounge #16598
    xis23
    Participant

    Thanks man! I just finished remastering that one so it’s got a bit more bounce:

    http://www.xis23.pwp.blueyonder.co.uk/sphynx.mp3

    And finished this, a punky, spor influenced neuro track thing that goes straight for the jugular :twisted:! Loving podium more and more every day!

    [audio src="http://www.xis23.pwp.blueyonder.co.uk/Rabblerouser%20-%20Analogue%20Shutdown.mp3" /]

    in reply to: The Podium Music Lounge #14800
    xis23
    Participant

    oopsy meant to put my other post here:

    http://www.xis23.pwp.blueyonder.co.uk/sphynx.mp3

    First track I’ve finished with podium really. It’s kind of egyptian neurofunk

    in reply to: Preview 2.10: Scales and stuff #14629
    xis23
    Participant

    Yeaaah good idea Fritz….. I used to just make a midi track with the relevant notes on and repetitively paste it on a track so the notes would appear grey in the background. This feature will help a lot so I don’t have to do that anymore!

    in reply to: Restricted to Podium license owners
    xis23
    Participant
    This content is restricted to Podium license owners.
Viewing 15 posts - 16 through 30 (of 126 total)
© 2021 Zynewave