I downloaded the two plugins you referred to. It was quite funny to experiment with these 🙂
For reference, here’s a screenshot of my surround test arrangement:
http://www.zynewave.com/images/ScreenSpatSurround.png
As you can see, I’ve created an insert mapping for your SpatSurround412 plugin. In the properties dialog, I’ve unchecked the ‘link to global instance’, since this mapping handles both input and output. Thus you can assign the insert mapping to multiple tracks, each having a unique instance of the plugin.
The explanation for the source/target descriptions can be found at the bottom of this page:
http://www.zynewave.com/guide/guide22_mappings.htm
In the arrangement I’m feeding a stereo track into the plugin and I have configured the plugin track for bounce recording. The screenshot shows bounce recording in progress. So you don’t need to set up busses to record the output of your multichannel plugins.
Oh, is there a diagram or a shema that shows the logic and the relationships between the tracks, mappings and busses routing ?
Sorry, no. At present I can only offer screenshots such as the one I linked above.
Frits
What is specially needed to manage 2 monitors on your computer(except 2 monitors of course)
You’ll need a graphics card that has two monitor connectors. Either VGA or DVI connectors. If you’re using a laptop, then for most models you’ll be able to connect a monitor and use that as a dual screen. Once connected, Windows will handle the desktop arrangement on the dual screens.
You can sort of do that already. Open a second Project Browser window and place it on your second monitor. You’ll need to navigate into the arrangement on both windows. For the dedicated mixer window you could then choose to design your own mixer profile using e.g. two mixer regions and removing the tracks region.
Is there any way to _always_ have a “new” and synced preset, per default, when one puts a new plugin into a track?
Not currently. I have been thinking about a solution where Podium automatically will store hidden library presets on plugin tracks that have no preset object assigned. This would also be a help for new users that have not yet come to grips with the preset object behaviour. I’ll go add it to the future list.
Any ideas why Dicer presets in particular don’t want to reload when Synced?
Maybe it is because Dicer stores extra information in bank files, which is not stored in individual preset files. Try to create a ‘New bank library preset’ instead of a ‘New program library preset’ (using the track context menu).
Hi Stefan,
I really should do a tutorial on plugins and presets, as this is something that confuses many users.
Unlike other hosts, Podium does not automatically save all preset/bank data in the project file. The benefit of this, is that the project file size can be heavily reduced. Many sample based plugins can require a huge amount of memory to store their preset data. Often you don’t need to store this in your hosts project, if e.g. you only want to work with recalling factory presets. If you want to create and store your own preset in an arrangement, you should create a library preset on the track. Press the ‘New’ button in the track panel. This should reveal a ‘Sync’ button. If you leave sync enabled, then Podium will keep the library preset updated with any changes you make in the plugin. Having the preset data in a library preset object, gives you the possibility to e.g. assign the same library preset to another track with another instance of the plugin, and thus keeping their presets synced.
Frits
Hi raen,
I have no experience with the EMU cards, but I just downloaded the manual and browsed it quickly. I can only offer suggestions, as I have no way of verifying if it will work.
As I understand it, you want to bypass the Podium mixer entirely, and only stream audio to and from individual channels in the EMU PatchMix application. The PatchMix allows setting up channel strips with ‘ASIO Host’ channel inputs. I gather from this that when you select the EMU ASIO driver in Podium, you get a bunch of virtual input and output channels, which is supposed to be mapped to physical inputs and outputs in a PatchMix session file.
You need to create a device mapping object for each mono/stereo channel strip in your PatchMix setup. If you have created your project using the Project Wizard, you will have a ‘Master Mono’ and a ‘Master Stereo’ mapping. You can copy/paste one of these mappings and create a set of mappings where you modify the ‘starting channel number’ in the properties dialog, to match the ASIO channel number you have selected in PatchMix.
In your arrangement you then place these channel mappings on multiple top-level tracks. Compared to a typical Podium arrangement which only have one master out track, you are using several master out tracks this way.
Using the project wizard you should have created mappings for audio inputs as well. These are mapped similarly in the PatchMix, using the insert sections. In the master section in PatchMix you should then set up a insert that will split out the audio to one of the virtual ASIO inputs. This input you then assign to the track in Podium where you want to record the master mix. However, Podium will only record from inputs, if the track with the input is being ‘pulled’ or ‘driven’ by an output mapping. So you may have to use a trick here to make it work. Perhaps using an output mapping that is not mapped in your PatchMix, can do the trick. Assign this output mapping as a parent track to your master mix input track, and then this output will not be heard in your mix.
Whew, this turned out to be a long story. I hope some of it makes sense.
Frits
Hi Jean-Marc,
You’re the first to express an interest in the multi-channel capabilities. Podium do support multi-channel wave files and playback/recording of multi-channel audio. I do not advertize Podium as being a ‘surround’ production system, because I still lack e.g. builtin panning support for surround audio. Since the surround features have not been used extensively, you may encounter some bugs in your tests.
(I use a RME Multiface).
So do I, with a HDSP cardbus interface.
1. When I import a multichannel wave file I can hear it only when I select a stereo output and the sound is very distorded, like if it were “subsampled”. When I select eight channels outputs I simply hear nothing.
I have just tried this, and I can confirm it is a bug. It appears that my multi-channel to stereo conversion routines has a glitch. You need to manually create a device mapping object for 7.1 output. Go to the Devices folder, copy/paste the ‘Master Stereo’ mapping and edit the new copy to ‘Master 7.1’ and change the channel configuration from stereo to 7.1. If you assign this mapping in your arrangement, the 8-channel sound files will be played correctly to the 8 audio output channels. Another way to check the audio playback of multi-channel files, is to use the project browser to open the audio editor for the sound object. Pressing play here will output the sound to the first audio channels that you have enabled in the interfaces dialog.
2. I’ve searched a way to use multiple inputs/ouputs VST plugins, but the only way that seems to be allowed is to split it in several stereo sub-plugins and use them in subtracks ?
I have not added support for the channel/speaker information supported by the VST standard. So importing plugins will only produce mono or stereo mappings. You can manually modify the mappings after import, to create multi-channel configurations.
But I didn’t found how to process a sound with them…
Applying plugins as a destructive processing in the audio editor, is not implemented yet.
I suppose too that there is a way to bounce tracks with multichannel buses, but how ???
I’m not sure what you mean here. Do you want to bounce-record the bus output?
4. I’ve seen that I can import 11 channels wave files (12 channels files are imported but with a bizarre channel assignment) but that the buses seems to be limited to 8 ?
Device mappings only allow up to 8 channel configurations. I did not expect anyone would need more :wink:. If need be, I can add more channel configuration options here. The buses support up to 32 channels, which you then can access using multiple device mappings with different channel offsets.
Frits