I have rewritten the note sequence chapter in the guide:
http://www.zynewave.com/wiki/doku.php?id=guide:note_sequence
Arrangements are not saved as separate files. They are all saved in the single project file. One way to look at it, is to see arrangements as part of the project, the same way you see note sequences as part of an arrangement.
If you make changes you want to keep, but at the same time don’t want to overwrite the existing project/arrangement that was last saved, then you need to use the “save project as” to save to a new file.
If you want to experiment with an arrangement, yet still want to keep the original arrangement, then you can make a copy of the arrangement before you start editing. Right-click the arrangement in the list on the project start page, and select “new unique copy”.
If you move the mouse over the pulsating stickie note button, the popup will disappear once you move the mouse away.
You can disable this automatic popup feature by deselecting the “pop up project stickie note after loading project” option in preferences.
@Trancit wrote:
Had that already posted in the support forum, but deleted there, because here is a better place:
For me adjusting velocities is much easier by seeing the current value with numbers…
In the editor we have this nice numeric window for “mouse cursor”…would it be much work to implement a numeric value for note velocity????
I’m sorry, but the velocity value readouts didn’t make it into this round of piano roll updates. I’ll save it for a future update. There have been a lot of changes to the piano roll in this release, so I think it is a good idea to let users work with what we have now, and then provide feedback based on their experience with the new editor.
Beta16 is up, with the latest discussed bug fixes and minor UI tweaks.
@thcilnnahoj wrote:
Or if the the default (General MIDI?) note names were displayed ghosted in the dialog.
Done.
– Due to the notes’ height changing in the drum map, it looks and feels like the velocity handle (using the pencil tool) is outside the note. Also, selecting “small” notes can be done by clicking above or below them. I only bring it up because the thing you said is unintuitive is happening here… and it is, at first, but it’s definitely better than having to hunt pixels. 🙂 Don’t get me wrong, I really do like the note height feature in the drum map!
The “outside” focus click problems I commented on was in the cases where the outside area can overlap other selectable events. This is not the case here, as the clickable area is confined within the maximum available line height. Would you suggest that the painting of the low velocity events should be modified to show the larger selectable frame?
– The help text for the velocity edit mode buttons still reads “… to set default velocity of 64.”
Fixed.
– Not a problem, but the area where you can click the “keys” to preview at different velocites seems pretty small in the drum map, compared to the piano roll.
Now corrected. The area shrunk too much when you increased the zoomed line height.
@thcilnnahoj wrote:
The note row highlighting – besides that it isn’t consistently bright on white and black rows […]
Wasn’t very clear on this one, so here’s a big picture to emphasize what I mean. The highlight overlay thingy would need to have different brightness depending whether it’s on white, black, or disabled keys.
I’ve changed the highlighting to use the select color instead of increasing brightness of the background. This also makes it possible to see the highlighting on very bright backgrounds, such as with the “Paper” color scheme.
@LiquidProj3ct wrote:
Frits, there is a bug when you switch between drums roll alt+clicking in a ghost note from another drum roll. It seems that names aren’t updated
Confirmed. It’s the key names from plugins that aren’t updated. Will fix this.
@LiquidProj3ct wrote:
question, what’s the purpose of “Note Enabled Mode” button on piano roll? If none it should be hidden/disabled or that it can enable and disable keys without go inside menu.
It will show/hide disabled notes, just like in the drum map mode. It doesn’t have the individual note enable buttons that the drum map mode has. The video I posted shows that notes can be hidden in the piano roll mode as well.
@thcilnnahoj wrote:
A little bug with controls overlapping when using the mixer setting “Gain/pan fader: Disable”.
Fixed.
@LiquidProj3ct wrote:
Frits, there is a small bug when you adjust timming. Don’t know how to reproduce it, but I have a pod file that I could send you if you want:
D’oh #-o
I’ve found that the backup of the original timing is not saved correctly to the pod file. Negative offset adjustments are reset to zero. As a consequence the “undo timing adjustments” command and the “calculate adjustments from original timing” option will not work reliably. I’m fixing this by simply ignoring the original timing backup when loading older project files. Project files saved with 2.31 should save and load the timing adjustment backup correctly.
Beta15: All the note map properties are now saved in the .pod file.
Please make a backup of your projects, before saving them with this beta, just in case you need to go back to Podium 2.30.
I think that’s it for 2.31. I’m going to spend a couple of days testing for bugs. Let me know if you find any unresolved issues, or have last-minute suggestions for changes.
Where would you prefer this to be placed?
The obvious place would be the tempo indicator in the transport toolbar, but double-clicking here currently opens the tempo event properties dialog. This could be changed to Alt+Click for opening the tempo dialog, and normal click will then work as tap tempo.
@LiquidProj3ct wrote:
I’m sorry to say this, but after few hours using the piano roll I find the upper edge a little disturbing, it eats too much space on medium-thin (height) notes, the same problem I had with resize but now in another direction, could it be optional? I usually set velocity with the regular bars. Or have less pixels? or have some pixel outside the event (and you could do it to resize too)?
I’ve adjusted it so that the zoomed event height must be at least 12 pixels instead of 8 pixels, before the velocity hot spot area becomes active.
Just curiosity, why you don’t like have pixels outside the note? I think you could save lots of adjustments. I hope this proposal doesn’t annoys you, I only try to suggest the most direct and easy workflow from my experience from old hosts. O:)
It seems unintuitive to me that you can point/click besides something to edit it. It will also present problems if you have events joining the event you want to edit. In that case I guess the outside resize area will disappear in FL, or else you cannot click the joining event? You also can’t click with the pencil tool right next to an event to place a new event. You’ll have to click further away, and then move the event back so that it joins with the other event.
@LiquidProj3ct wrote:
but… why not allow two movements (velocity & size) while dragging, ie, if you’re dragging towards left then you drag size, but if you actually want change velocity you don’t need to cancel the operation just move the mouse towards up more than left, so it would work in the same way that ALT key while dragging (it restricts movement)
You cannot reliably move one or two pixels either horizontally or vertically. So you end up with the same problem, that you will often adjust the opposite size or velocity than you intended. It’s easier with the Alt key direction lock, because you often move events a fair distance away.
@LiquidProj3ct wrote:
Now with current drum system I was working on new track templates but I see that editor status (as enabled keys / drum map mode) isn’t saved in template. Could it be possible?
It’s a little boring each time I looking for inspiration for a new song open Poise or Nepheton go inside a menu and select “drum map mode” and then the enabled keys instead starting to write notes right away
First time I browsed your post, I thought you meant the exported note map files in the Note Map dialog. Good idea, I thought 🙂 , so I’ve now added a drum map mode setting to these files. Importing a note map file will then automatically set the proper piano roll or drum map mode on the track.
After reading your post again, I see that you meant track template files. As I’ve previously said, I haven’t yet added the new settings to the pod file format. When I’ve done this, then of course the drum map setting will be remembered for the track.