Zynewave's Forum Page

Profile  |  Topics  |  Replies  |  Favorites

Forum Replies Created

Viewing 15 posts - 1,276 through 1,290 (of 5,966 total)
  • in reply to: Mixer gain and pan missing… #18158
    Zynewave
    Keymaster

    @John-E34 wrote:

    Would it be possible to add an option in “preferences” to assign the default mixer configuration, or even a check box to “enable” Gain, Pan, and VU meters by default?

    Can you describe the scenario where you would need that?

    If a track is a MIDI track, then it would not be useful to have gain/pan/meter on the track, as these would do nothing. It’s only when you assign a sound generating source on the track, or add sound files to the track lane, that you would have a need for the mixer controls.

    in reply to: Slow fader ui reaction #18155
    Zynewave
    Keymaster

    Can you give me some more descriptions:

    Is it a gain fader?

    Does it happen both on the track headers as well as in the mixer?

    Is it only on the UI, or is the sound slow to react as well?

    Does it happen also when playback is stopped (i.e. during low cpu usage)?

    in reply to: Relative snap? #18154
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    If you want I could develop a complete shortcut map allowing this functionality, but something say me in the ear that you prefer develop it yourself 😛

    You are welcome to come up with your suggestions, which the community here then can discuss. Better do that in a new topic. I ask though that you please consider consistency across the entire UI. It’s not enough to make up the perfect key/mouse behaviour for the piano-roll, if it means that the key shortcuts will conflict with behaviour in other parts of the UI. I don’t want to remember a different set of shortcuts for each editor.

    in reply to: Mixer gain and pan missing… #18153
    Zynewave
    Keymaster

    Hi,

    If you are working with MIDI files, remember to check out this MIDI file tutorial for hints:

    http://www.youtube.com/watch?v=hV1Eg7zToZw

    From your description, I assume that you are manually assigning instrument plugins to the MIDI tracks after you have imported the MIDI file. I just tried this, and I found that assigning the instrument doesn’t automatically enable the gain/pan on the track, as it really should. I’ll add that to the 2.30 release.

    in reply to: Relative snap? #18147
    Zynewave
    Keymaster

    Here’s a possibly weird suggestion: How about making double-tap of the Ctrl key swap between dragging phantom or unique?

    So, Ctrl+click will start a phantom copy drag. While holding down the mouse button, double-tap the Ctrl key (and keep Ctrl pressed on second tap) to change the mouse cursor from the phantom copy cursor to the unique ‘+’ cursor. It’s a bit like a secret handshake, but at least it will be known to users that read the key shortcut page in the guide.

    in reply to: Relative snap? #18146
    Zynewave
    Keymaster

    @Slomo wrote:

    @Zynewave wrote:

    I assume you mean holding Ctrl+Alt while dropping. Could be a solution. But then we have the same possibility for confusion, as we had with the old Alt key phantom drag behaviour, which is that you need to press Ctrl+Alt AFTER you have clicked. Otherwise you would start a zoom drag.

    Yes, that’s what I ment. A unique solution/behaviour to get a Unique copy, easy to remember.

    Hmm, it just doesn’t add up. If Ctrl+Alt should drag unique copies, then it won’t be possible to drag a phantom copy to another track, locked to the same timeline position. Other suggestions?

    in reply to: Relative snap? #18144
    Zynewave
    Keymaster

    @Slomo wrote:

    @Zynewave wrote:

    The arrangement editor is special in that there has been two copy modes (unique and phantom). If both should have their own key (Ctrl and Alt), then to follow the consistency rules, the Alt key would not be usable as drag key shortcut in the other editors.

    I found this to be a unique feature in Podium. My concern is that you make a phantom copy, forget to turn it into a unique copy, do some serious editing and all of a sudden end upp with an odd number of all phantom copies.

    Can Unique copy be assigned to Ctrl+Alt instead of Ctrl+U?

    Not much of a snapper 😉

    I assume you mean holding Ctrl+Alt while dropping. Could be a solution. But then we have the same possibility for confusion, as we had with the old Alt key phantom drag behaviour, which is that you need to press Ctrl+Alt AFTER you have clicked. Otherwise you would start a zoom drag.

    Anyone else have suggestions?

    in reply to: Relative snap? #18141
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    Frits, mouse snap mode doesn’t work when you set it in “Start of grid unit under cursor”

    About that option: I never liked the fact that I had to place this option in preferences. Now that we have a menu for snap options, would it not make more sense to move the option to that menu?

    Instead of the current “snap to grid” option, there would be “snap to closest grid line”, and “snap to preceding grid line”. This would allow you to have the “snap to preceding…” option enabled in the piano roll and drum map, while using the “snap to closest…” option in the arrangement and curve editors.

    in reply to: Relative snap? #18134
    Zynewave
    Keymaster

    @Ortac wrote:

    @Zynewave wrote:

    • Dragging phantom copies in the arrangement editor is now done with the Ctrl key instead of the Alt key. The phantom copy can subsequently be converted to a unique copy with the edit menu or the Ctrl+U shortcut.

    What’s the point in this? It makes things more difficult as far as I can see.

    @Slomo wrote:

    I agree with Ortac. I have an established workflow using Ctrl and Alt all the time. It’s easier to learn new behaviour than to change old 😉

    The reason for these changes can be gathered from various posts in this topic, but to summarize:

    Changes to the key shortcuts was necessary to make room for a new key shortcut for temporarily overriding snapping while dragging events. This is a shortcut that is available in most other host programs, and I’ve come to appreciate it during the development of 2.30.

    There are now three drag modes that are shared among all arrangement, piano roll, drum map and curve editors: Copy, override snap and lock x/y position. For consistency, I insist that the key shortcuts used to activate these drag modes are the same across all editors. It would be stupid to have for example snap override on the Alt key in the piano-roll, and on the Shift key in the arrangement editor.

    The arrangement editor is special in that there has been two copy modes (unique and phantom). If both should have their own key (Ctrl and Alt), then to follow the consistency rules, the Alt key would not be usable as drag key shortcut in the other editors.

    So far in 2.30, Shift is snap override, Ctrl is copy, and Alt is lock x/y. It can actually make sense to hold all three keys down if you are dragging an event you want to copy further away on the same track without snapping.

    If you think this new key shortcut behaviour is bad, then please tell me what you would prefer instead.

    in reply to: help with vsti multi-out set up #18133
    Zynewave
    Keymaster

    Hi,

    Are you trying to bounce record in realtime, or bounce render offline?

    Do you have any Jamstix MIDI tracks in addition to the four stereo outs?

    You can get Podium to record the MIDI output of a plugin by enabling the “Enable recording of VST plugin MIDI output” option in preferences. This option is off by default, because some plugins will send MIDI input thru to the output, causing duplicate notes when recording over an existing sequence.

    in reply to: Relative snap? #18128
    Zynewave
    Keymaster

    Rather than creating a new preview topic, I’ll just add the post to this topic. 2.30 beta1 is available in the VIP lounge:

    • Added “snap to grid”, “snap relative to grid” and “snap to edit cursor” options to the editor snap menu. All options can be enabled at the same time, making snapped position dependant on which snap point is closest.

    • Modified the way that the Shift, Ctrl and Alt keys affect mouse drag actions. Pressing the Shift key after starting a timeline drag action will temporarily disable snapping. Pressing the Alt key after starting an event drag action will lock the dragged selection in either the horizontal or vertical position.

    • Dragging phantom copies in the arrangement editor is now done with the Ctrl key instead of the Alt key. The phantom copy can subsequently be converted to a unique copy with the edit menu or the Ctrl+U shortcut.

    • Pressing the Ctrl key when drawing a curve, or when dragging a single point event in the curve editor, will snap the point to the default parameter value. This was previously done with the Alt key.

    • Renamed the Quantize menu to “Grid & Snap” menu. Shortcut key is Alt+G (previously Alt+Q).

    • Changed the shortcut key for toggling snap mode to A (previously T).

    • Modified the behaviour of the Q/W key shortcuts: Q/W moves the edit cursor in steps of the grid value. Shift+Q/W steps the edit cursor between marker events and active loop, punch and segment ranges. Ctrl+Q/W will set the edit cursor to the start or end of the current event selection.

    • Added Ctrl+E as shortcut for the “link edit cursor to play cursor” option.

    • Added Ctrl+R as shortcut for resetting current event/segment selection.

    • Added Ctrl+U as shortcut for converting a sequence/sound event to a unique copy.

    • When a track event is selected, the Left Arrow key navigation will stop at the first event on the track, instead of selecting the track.

    • Middle-click on the timeline will set the edit cursor snapped. Holding Shift while clicking will set the edit cursor without snapping.

    • Added an extra decimal digit to plugin parameter value readouts in the curve editor and the mixer parameter faders.

    • Fix: Unassigning an instrument from a track which had MIDI parameter tracks would cause a crash.

    Let me know if you find any conflicts in the changes to the Shift, Ctrl and Alt key behaviour. I hope to release 2.30 this weekend.

    Zynewave
    Keymaster

    @tumult wrote:

    Would it be possible to associate events to markers, so that when I click a marker, it automatically selects some events in the timeline?

    You can do that already with the bundle events command. Select all events you want linked (you can include the marker event if you like), and then “Bundle events” (Ctrl+N). Dragging any of the events in the bundle will then drag all the bundled events, and you can use the copy drag to create phantom copies. The dropped copy will become a new bundle. Use Ctrl+N again to unbundle events.

    The bundling feature also allows you to create separate bundles for handling synths and drums, as in your example. Each event can only be included in a single bundle though, so the marker event cannot be included in more than one bundle.

    To further explain the idea with marker linking:
    Say you have 4 copies of a 4-bar section, each with a marker event at the start. You can link the 4 marker events to sync the 4-bar patterns. You could however instead link only the first and third marker, and by doing so sync two 8-bar sections. In other words, the length of the synced sections are not determined by the distance between markers, but the minimum distance between linked markers.

    Zynewave
    Keymaster

    Oh, and while I remember it. Speaking about markers:

    Some day I’ll extend the markers to have a collapse button, like the circular one used on group tracks. That can be used to collapse part of the timeline that you don’t work on currently.

    Zynewave
    Keymaster

    Thanks for the input, tumult.

    @tumult wrote:

    In Logic, I can put the entire chorus (even though it’s made up of multiple clips across multiple, unrelated tracks) inside of a single clip, except for the one part that will be different between the two copies, the drum fill. So picture this: the entire chorus inside of one clip, and the two drum fills that are different outside of that clip in their own separate clip. Now I can make a phantom copy of the entire chorus, except for the drum fill, which is exactly what I want.

    Does that make sense? It’s kind of hard to explain with words.

    I think I understand. Basically you want a phantom copy feature for a selection of track events within a section of the timeline.

    As I understand it: The feature you talk about here, does not actually reduce the number of tracks needed in the arrangement. Instead it requires an additional track for placing the folder clips/events that will be the link to the other layer of clips. It is not a tool to play layered sequences, as overlapping sequences will cut out each other. It is an organizational tool for syncing the arrangement of clips within a section on the timeline, and having changes made in one section appear automatically in phantom sections.

    About the track overview: If your composition style involves having hundreds of tracks that each contain microscopic components, then I think the Podium track tags and nestable group tracks are a helpful tool for keeping an overview of the tracks.

    To make something like this fit into the Podium track structure, I would experiment with extending the use of marker events, instead of adding a new folder event type. I could add a feature to link marker events together, so that any edits made within one marker section will automatically be replicated in the other linked marker sections. For example: If you have four repeated sections, each divided with a marker at the start of the section, you’d select all four markers, use the link command (button or menu), and then any edits to a section that is identical in the other sections, will be replicated. This means edits to phantom sequence events (the actual sequence event and not just the contents of the phantom sequence) or adding new events will be replicated. Changes made to unique events that are not part of the other sections will not be replicated. That should allow you to make synced edits to section repetitions, while still having unique fills in the individual sections that will not be affected by the edits.

    That could actually work quite well, I think :-k . And it would not require changes to the Podium engine in any way. This is entirely a UI tool for managing repeated patterns on the timeline.

    in reply to: How can I use a drum map? #18120
    Zynewave
    Keymaster

    The access to the drum map editor is indeed not obvious. This is something I plan to redesign later this year. My idea so far is to add some commands to the track menu that can help activating drum map mode for the track, so you don’t need to set the drum kit option in the preset properties. More about that later in the year.

Viewing 15 posts - 1,276 through 1,290 (of 5,966 total)
© 2021 Zynewave