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Viewing 15 posts - 46 through 60 (of 79 total)
  • in reply to: Preview 2.22: UI improvements #16409
    Malcolm Jacobson
    Participant

    @thcilnnahoj wrote:

    I assume this is a bug (not 2.22 related, but doesn’t need a new thread, I think):
    While hovering the cursor over a button on the track header, right-click to bring up the track menu, then left-click on blank space inside the header to cancel the menu. The button your mouse was over at the start has been activated.

    Yeah, I’ve been experiencing that too.

    Cheers,

    Malcolm.

    in reply to: Preview 2.22: UI improvements #16408
    Malcolm Jacobson
    Participant

    @Zynewave wrote:

    Is there a reason why you want to use bounce for your export? In your screenshot you have no effects on the track, and there doesn’t seem to be fade-in/out on the individual events, so the bounced audio will be identical to the source audio.

    No, I don’t want/need to use bounce for this process. I should have used a separate file for that image. The track I dragged onto the arrangement had “bounce” in the file name, from when it was originally bounced. Sorry to add to the confusion.

    @Zynewave wrote:

    If you just want to export the clips, you could use the “clone phantom sequence” and then “crop unique sequence” on each clip. Then you don’t need to do any edits in the sound editor, but just use the “export to sound file” command in the sound editor file menu.

    OK, I tried that. It’s an improvement, but it’s still 4 steps per event. Another editor I use can accomplish this in one step by simply right-clicking on the event and selecting “glue” (an unfortunately named option but it does the job). Is it possible to get something like this in Podium?

    Cheers,

    Malcolm.

    in reply to: Preview 2.22: UI improvements #16398
    Malcolm Jacobson
    Participant

    @Zynewave wrote:

    The punch range render was meant as a time-saver. In case you changed just a few bars in a long track, you could redo the bounce within that range, and still keep the bounced audio of the previous full render.

    I can see why that could be useful, and I don’t expect you to remove that behaviour, so consider my request as an extra feature/function.

    @Zynewave wrote:

    Podium automatically resizes the bounce sound event to the full arrangement length, so rendering within the punch range still requires that the bounce event is the full length of the arrangement.

    Yes, so I’ll explain why this behaviour makes things a lot more complicated than they should be for my type of editing.

    The following screenshot shows a voice over I have edited. Originally one file, I have cut the audio into finished takes, and now I need to turn each of the events into a separate WAV file so I can use them in a separate program.

    I create a punch-in/out region for the first event and bounce the audio using “Render within punch range”. This is what I end up with:

    So now I have a new audio file that is the duration of the entire arrangement, when what I need is an audio file that matches the duration of the event.

    So now I move the bounced audio to a new track

    and then I have to open the new track in the editor, crop it to the duration of the event, save it and re-import it to the project (to make sure the new file is the right duration).

    For this particular arrangement I need to repeat all these steps 7 times. Imagine doing that for a complex arrangement, and you can quickly see how time consuming it becomes.

    Is there already a simple way to generate separate, cut-to-length wavs from each event that I am missing?

    Cheers,

    Malcolm.

    in reply to: Preview 2.22: UI improvements #16382
    Malcolm Jacobson
    Participant

    Hi Frits,

    Very nice improvements! Pity it means my “How to bounce” video is now out of date. 😀

    The only additional bounce feature I would like to request is a change to the way the “Render within punch range” works. When I edit a clip and select “Render within punch range” I get a new audio file that is the duration of the total arrangement, which is not what I want. To get it to match the duration of the punch range I then have to move/export the bounced audio and trim it in the editor, and then save it again.

    Is it possible to change the way “Render within punch range” works so the audio file matches the duration of the punch range?

    Cheers,

    Malcolm.

    in reply to: Tutorials #16361
    Malcolm Jacobson
    Participant

    Added a new video showing how to assign and record a VSTi, and how to assign a VST effect:

    http://www.youtube.com/watch?v=b0fKhfdxbjk

    Cheers,

    Malcolm.

    in reply to: Lock loop range #16357
    Malcolm Jacobson
    Participant

    Thanks for the tip. I inserted a 20px space below the Loop ruler. That should stop me accidentally clicking in that area.

    Cheers,

    Malcolm.

    in reply to: Lock loop range #16355
    Malcolm Jacobson
    Participant

    Hi Frits,

    I’m talking about the Timeline Ruler (Loop).

    When I set a Loop range using the Timeline Ruler, I want that Loop range to stay locked while I work on the looped section of the arrangement, but I often find myself accidentally resetting it when I click on the timeline to jump to a particular part in the loop.

    I would like a way to lock the Start and End points of the Loop so I don’t accidentally reset them by clicking in the wrong place in the Timeline. Something like a Lock/Unlock button for each value.

    Cheers,

    Malcolm.

    in reply to: Restricted to Podium license owners
    Malcolm Jacobson
    Participant
    This content is restricted to Podium license owners.
    in reply to: Restricted to Podium license owners
    Malcolm Jacobson
    Participant
    This content is restricted to Podium license owners.
    in reply to: Tutorials #16337
    Malcolm Jacobson
    Participant

    Thanks for your comments everyone, I appreciate the feedback.

    @thcilnnahoj wrote:

    Only criticism: you could’ve said that just pressing the ‘B’ button does a bounce automatically, without the need to go through menus.

    The “B” button doesn’t appear in the track header until you enable it via the menus, so the user has to do the right-click selection the first time. I do show the “B” button being used to re-bounce, so I could have mentioned this in the voice over at that point in the video. Something for next time. 🙂

    Cheers,

    Malcolm.

    in reply to: Tutorials #16303
    Malcolm Jacobson
    Participant

    Hi all,

    I have posted a video tutorial showing how to bounce MIDI tracks to audio on YouTube:

    http://www.youtube.com/watch?v=0c6C2mf6_hc

    The bounce feature is a very powerful part of Podium.

    Cheers,

    Malcolm.

    in reply to: 2.20 keeps crashing on audio record #16284
    Malcolm Jacobson
    Participant

    Thanks Frits, I confirm this bug is fixed in 2.21.

    Cheers,

    Malcolm.

    in reply to: 2.20 keeps crashing on audio record #16273
    Malcolm Jacobson
    Participant

    Would the one I emailed you the other day do?

    Repro:

    1. Arm Track 1 – input Analog in 1.
    2. Zoom UI out so about 8 minutes is showing across the screen (using the “Tracks” default from 220).
    3. Press Record button on Transport.
    4. Press Play button on Transport.

    Audio starts recording, but crashes at any point less than 3 minutes.

    in reply to: Bouncing Reason outputs #16191
    Malcolm Jacobson
    Participant

    @Zynewave wrote:

    … place a marker event at the time position matching the duration of your Reason song.

    OK, that works! Thanks! 🙂

    I was expecting Podium to treat the audio returns from Reason the same way it treats an audio input from my audio device. With an audio input I don’t need to place any markers in the arrangement to start recording.

    Cheers,

    Malcolm.

    in reply to: Bouncing Reason outputs #16183
    Malcolm Jacobson
    Participant

    @Zynewave wrote:

    Don’t you have any MIDI events on the timeline that plays the Reason synths?

    No, as per my first post the MIDI for these tracks is in Reason. I don’t want to redo the MIDI in Podium – I just want to use Podium to record the audio outputs from Reason.

    Do I need to do the MIDI in Podium in order to be able to bounce?

    Cheers,

    Malcolm.

Viewing 15 posts - 46 through 60 (of 79 total)
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