@thcilnnahoj wrote:
@swindus wrote:
Alt+Click could delete the previous bounce file. Sometimes I want just bounce a part (Alt+B) of a track again and after one complete bounce the partial bounce does not work for me, the complete track is always bounced when using Alt+B. Or is there anything I’m doing wrong here?
It’s working as expected over here… Are you sure you set a punch range before pressing Alt+B?
Working here when I enable record after defining a punch range. I always thought that defining a punch range would be enough.
Alt+Click could delete the previous bounce file. Sometimes I want just bounce a part (Alt+B) of a track again and after one complete bounce the partial bounce does not work for me, the complete track is always bounced when using Alt+B. Or is there anything I’m doing wrong here?
Thanks! Works great so far. Let’s see what happens when I use some of the external MIDI devices at the same time. Maybe there is a need for an option to disable those messages completely.
Yes, the bounce track is created on the parent or master track and nothing is rendered.
No crackles on playback start with the changed MIDI behavior. 😀
No, still crackles with a buffer size of 1024 or 2048. Usually I use a buffer of 256.
Great changes so far. Works really great!
Wow! Podium looks so great now!
Sounds great. Thanks!
I would like a function to extra-minimizing individual tracks and a zoom function for values smaller 100%. As already said this would give a better overview.
Great changes. Thanks!
Looks really good. Thanks!
@Malcolm Jacobson wrote:
Is it possible to change the way “Render within punch range” works so the audio file matches the duration of the punch range?
Good one.
Yes, works great. Thanks!
Little bug: When using the command ‘crop unique sequence’ the view of an opened sound event editor is not updated correctly. The position of the sound event is wrong (navigator zoom?). After unselecting and selecting the sequence again the display is right.
Thanks for the tip but this is only another way and not a real solution. I need to open the project page in the browser, find the audio event, clone the sequence, cut the event, …
Thanks! Some nice changes/improvements here.