Hi,
I’m not sure I get what went wrong from your description, but I can say that it’s most likely not a bug. You just have to find the invisible track that’s still left over somewhere in your arrangement. 😉
First, deactivate all track tags that you may have enabled, so you really get to see all tracks. Secondly, expand all your group tracks and look through them.
If you still can’t find the problem, please post a screenshot of your arrangement, or upload the .pod project file somewhere (without audio files).
It’s also best if you delete the “master bounce” wave file from the master track and render a new one after you’ve found the culprit. This will make sure that the new bounce will be the same length as the arrangement.
@Infinitoar wrote:
Now I know I’m not a “licensee” so really “what I get is what I get” but how am I sure that the final product won’t have the same problems such as this IF I decide to buy it? More or less on that “note” what I’m saying is: If the freeware version is just a “nerfed” feature version of the full version, yet they are both overall the “same”, how am I reassured this problem will not exist if I become a “licensee” in the paid version?
The free version is indeed exactly the same as the full one, bar the limitations mentioned in the original Podium free thread. Any bugfixes that appear in, e.g., Podium 2.40 will be in Podium Free 2.40. The only difference is that the free version is not released simultaneously with the full version update, but a few months later. You know, there has to be some incentive to “upgrade”! 😉
Constructive criticism is always welcome, don’t worry!
The guide has actually undergone a big update this year. You have to know that it was hopelessly out-of-date on most things before… I’ve also been helping out with rewriting a few chapters (not the one you mentioned in particular, though) during this time, but I tried not to change the writing style.
As there is nobody who looks after the guide full-time, any rewriting would have to be done by Frits, meaning less time to develop Podium (I also don’t have too much time these days, sorry).
I’m not sure what it is exactly you’re suggesting, but I’m sure Frits wouldn’t mind if you yourself made modifications to the guide that make it easier to understand, or more complete. 😉
Hey… it’s been a while, but I managed to play with Podium today. I have a weird bug to report:
When opening the inspector via shortcut keys, the scrollbars to the right of the editors disappear during the panel sliding animation, causing the UI to shift. It only happens with panel animations enabled.
That is very odd… Just to make sure, here’s an animated GIF of how you should go about resizing sequences:
Please let me know if this isn’t working for you.
There’s no way to lock tracks in Podium as of yet, so this should be all there is to it. By the way, Ctrl+click-dragging (or holding Ctrl while dragging) items is used to create copies, just like in Windows.
Some additional info to keep in mind is that the quantize snap setting (on the main toolbar) dictates the step size for all editing actions, meaning moving and resizing/time-stretching sequences, MIDI notes, and so on.
You can temporarily disable snapping by holding the Shift key while you’re dragging or resizing items (also shown in the GIF). If you’re not recording anything via MIDI keyboard or such, you’ll probably want to keep everything nicely quantized, though – depends on what kind of music you make. 😉
1. Are you sure that the note sequence (in the arrangement editor – not the MIDI editor) is the right length? The problem is most likely that your MIDI sequence indeed has notes inside bar 2 and beyond, but they are not played back because the sequence is cut off in the arrangement editor.
Probably like this (notice the beat markings above the timeline):
In this case, you simply need to extend the sequence by grabbing its bottom-right edge. Be careful the first time, though, as there are two handles at each edge, and the top one is used for time-stretching! 😉 The bottom one is for resizing.
2. There are two types of sequences in Podium – phantom sequences (these are linked, meaning if you change something in one of them, if affects them all), and unique sequences. Assuming you already have 12 phantom sequences (each one bar long), you can right-click the last one, select ‘convert to unique copy’ and edit this sequence without changing any others.
Phantom sequences can be easily recognized by the + icon next to the sequence name.
Hope this helps!
Hmm, I think this shouln’t be a problem. Just assign your MIDI input and MIDI output to the same track (using the input and source buttons on the track header or mixer strip).
Please write back if this works for you, or if you need more advice!
You should be aware that this setup will create additional latency, though, depending on your audio driver settings…
It apears that Podium tries to insert a plug-in on each track when importing a MIDI file (as it says in the Guide). However, if there are no plug-ins in the project, it goes wrong, and there’s indeed no master track created either. 😕
Looks like a bug for Frits to fix!
For now, try to import at least one VST instrument before importing MIDI files, and please report back.
Hi and welcome, Accordo!
Frits has said before that he indeed planned to work on the way tools are selected. Back then he seemed partial to the way it’s done in Logic (having one tool per mouse button, as you also suggested).
Although I think it’s safe to say this won’t come to pass in the next few months, here’s a link to a post in which I tried to give a little thought to various tool systems some time ago.
Any suggestions regarding this and other Podium developments are of course always welcome in these forums! 🙂
@outsiderinvention wrote:
this is a work around, but i can’t imagine sitting around for 40 minutes everyday real-time rendering test mixes.
Yep, no argument there. To be honest, I don’t know why it hasn’t been looked at for this long, as it actually is a quite serious bug if you think about it for a minute… I just didn’t bring it up a lot since I first reported it because I always use real-time bouncing ever since that was restored to working order.
As for turning on higher quality for plug-ins during rendering… This is just my opinion, but I would disable such an option, as I don’t want the final render to sound different than what I’ve been mixing and listening to for the last n hours. 😉
Let’s just wait for Frits to tell if Podium does anything differently during offline and real-time bouncing.
@LiquidProj3ct wrote:
And this is a thought inherited from old FL Studio days, which I don’t know if it’s true in Podium: only non-realtime bouncing uses the high quality features from most plugins, like oversampling. Is that true in Podium?
Of course I don’t know about the actual bounce rendering code, but I don’t think offline bouncing produces higher quality by itself…
Whether it tells plug-ins to switch to high-quality mode (if available) – that’s a good question. Are you sure this works also with 3rd party plug-ins in FL Studio, and not just Image-Line’s own plug-ins?
Well, the only way to make sure everything gets written to a sound file the same way you hear it in this case is using real-time bounce recording, meaning you need to real-time bounce record individual tracks that have plug-ins causing dropouts because of latency before rendering a master bounce.
If it’s impossible to record the whole mix in real-time because of CPU use, you could still put all your tracks in a “dummy” group (just before the master), which you then offline bounce. This way you can run the mix through those problematic effects on the master track in real-time… in a sort of 2-pass bounce. 😕
In my findings I’ve had dropouts only at the start of individual sequences, never anywhere else. Since the “pre-master” bounce would be one long sound sequence, this should work until the bug finally gets fixed…
I’m curious if you’ve experienced it in other places, like right in the middle of a bounce of a single sound sequence… :-k
I like this as well… not only would it go well together with the drum map design if the piano roll were presented like, for example, Live’s or FL Studio’s…
…but it would then also be quite easy to “fold” unused notes as was suggested, without messing up the piano keyboard image.
The only difference between piano and drum modes would possibly be the lack of solo/mute buttons and (hopefully, for me :wink:) that notes stay the same height regardless of velocity in piano mode.
In the meantime, can’t you do a real-time bounce of the master track, or just the problematic tracks before rendering the master? At least that’s how I work around it (though I prefer to use real-time bouncing in most cases anyway).
That being said, I kinda already do this: 😳
@LiquidProj3ct wrote:
…and I’ll make the songs in another host. 😉
I can confirm this. As soon as selector buttons (effects, bounce tracks) appear on a track, it seems that the slider hitboxes get pushed out of place (and out of reach most of the time).
Yes, that’s correct. If Podium doesn’t detect your audio interface bit depth setting (it doesn’t with mine either), you can change it in the preferences (engine tab – new sound bit resolution).