@H-man wrote:
The state of the track headers no longer changes with the tabs (I liked this behavior a lot).
What state? With “tabs”, do you mean the tabulator key or the page headers at the top of the project window?
As mentioned I’d like the state of the inspector and browser to be stored/recalled across tabs as well.
Please clarify.
Clicking on a track in the rack doesn’t highlight the corresponding track in the mixer or track headers (ie. Group track).
If the track is shown in the rack, then it is already the focus track, and so should already be highlighted in the tracks and mixer regions?
Adding output gain and output panning to and effect in the rack sets the fader at two locations on the mixer strip (two active squares) and shows additional Pan & Fade controls in the mixer
I belieave that’s how it always have worked, or do you mean you have found a new bug?
Would it be possible for the new track menu to stay rolled out and change focus as you click on different tracks in the mixer? As it is now I still prefer to right-click the track. Clicking anywhere else would close it of course.
But you can already do that by right-clicking on the track header or mixer strips? Or are you referring to something else?
@LiquidProj3ct wrote:
This is the little piano roll bug I said before:
Best regards 🙂
edit: I’m also getting tons of freezes exiting podium, when the system ask if I want to save the project and I say ‘no’, around 1 each 3 times. I don’t know how to replicate.
That’s intended. Podium will scan how many octaves contains notes in the the displayed range of the sequence event, and then display this centered. In your sequence the second note is placed in the octave below the first note, so the display is offset with an octave.
Please let me know if you find a way to reproduce the freeze bug.
@thcilnnahoj wrote:
@thcilnnahoj wrote:
– Track headers don’t always show the same elements even if they’re supposedly the same height after using the ‘set default track height’ option.
It seems this happens because there’s a larger space between selector buttons and the faders when there’s an effect added to the chain.
Here are two tracks – only the second one has effects on it.
On the top row, they’re both at the smallest possible size where you can still see everything except the effect chain. On the bottom row, the additional space is easily visible after setting track size so that you get to see the controls on the second track too.
Thanks. Fixed in the new beta14.
There’s also a little extra space on the right side of the track headers, even when you disable vertical meters and the color bar. It’s more apparent now with the selection frame – it looks a bit strange that it doesn’t cover the whole header.
You mean the space for the horizontal drag bar? Clicking this will not select the track, so I think it would be wrong to extend the focus frame onto this bar.
Beta13:
I couldn’t resist the temptation, so in beta13 the track headers now use the same hierarchy visualization as the mixer strips. 8)
There are still bugs in this, but if you try beta13, I would like to hear your opinion on the new hierarchy layout.
I’ll get back to the other bug reports later today.
@thcilnnahoj wrote:
When you say you’re done, I hope that means the track header changes are postponed, not scrapped. 🙂
Sure. Probably coming in 2.24.
About the menu redesign:
It’s generally a good idea, but there’s one thing that strikes me as strange, as it has many drawbacks.
For one, it’s impossible to create mixer parameter automation lanes if you disable source selectors on track headers. It’s also awkward that you’d have to set up level automation from the source menu on a track only processing audio files.
Good point. The “source”, “input” and “automate parameter” menus are now again available on the track header/mixer strip menu.
– Why does the source selector right-click menu contain settings for inputs? If it’s for when you have the input selector hidden, then I think it’d be placed in the general track menu (see above point).
That was a mistake. Now removed.
– What’s the topmost greyed-out menu entry that says “Track:
“? Isn’t it pretty obvious on which track you opened the menu?
My intention is perhaps clearer in beta12, where there is a new “Track” menu button in the edit toolbar. I think showing the track name as a greyed out title helps as verification that you are editing the correct track. Try out beta12 and let me know if it still is strange. If it makes sense, I would similarly add a title line to the edit menu, listing details about the current event selection.
– I think the ‘default track color’ setting is ready to be retired. With the default opacity settings, it messes everything up if you select anything but shades of grey.
Can you clarify?
– Are you happy with how the selection frame looks in the mixer – I mean the SMR buttons & mixing grid being over/underlapped? I know it’s nice to have them glued to the edge, but this just doesn’t look very good, in my opinion…
The grid is now not shown in the default setup. I think it tries to do too much. I may trim it down to only indicate meter position. Anyone have opinions on the usefulness of the fader/meter grid?
I tried moving the BSMR buttons away from the edge, so that the focus frame is not overlapped, but it just didn’t look good. The BSMR buttons are aligned to the right edge, because they will then join the BSMR indicators on collapsed child tracks. Also the BSMR buttons overlap the focus frame on track headers, so at least the appearance is similar for both the track headers and mixer strips.
Beta12:
Bug fixes and further changes to the track menu layout.
There is a new “Track” menu button inserted between the “File” and “Edit” buttons in the edit toolbar. This will show the track menu for the focus track. The redundant track clipboard commands have been removed from the edit menu.
Beta 11:
Lots of bug-fixes, but this beta is not yet stable. I’m aiming to have a stable beta ready within a couple of days.
Added a “small size” rack option to the inspector options menu.
The mixer strips are now split so that sends are aligned to the top, and effects to the bottom. There’s also a small space between the effects and the input/source selectors.
I’ve started a reorganization of the track menu. When you right-click a selector, you will get a track menu with only the choices relevant for the device. If you right-click the background of a track lane header or a mixer strip, you will get a track menu without any device specific commands. Previously when you right-clicked the source selector, you would get one big track menu with both source device options and general track options. Splitting the menu up into two, helps keeping the track menu cleaner. Let me know what you think of this.
@LiquidProj3ct wrote:
You’re right… did I tell you about the knob version where if you left click on knob you change its value and if you left click in the rest of the button you start a drag’n’drop operation? 😀
I think this is important, that’s the reason that i’m mastering MS paint 😀
Why do you think it is important; Is it only because you want to minimize the vertical space used by the current slider?
Whatever solution we can agree on, it will have to wait to a later release. I’ve stopped adding features to 2.23, and is now concentrating on bug-fixing.
The suggestions about having two different drag actions depending on whether you drag horizontally or vertically, will not be reliable unless you have a very steady hand.
@LiquidProj3ct wrote:
If you allow me, this is my idea of “sends” 🙂
Where you can send the signal to the send track in any point of chain
Good effort. But if clicking anywhere on the button will start a send adjust drag operation, do you suggest that it should not be possible to drag sends up/down in the chain or to other tracks?
@thcilnnahoj wrote:
@Zynewave wrote:
Unfortunately this behaviour is not very “touch screen” friendly. I’m not saying I’m going to change the entire Podium UI to focus on touch screen support, but I do think that touch screen operation will become more prominent in the future. So I keep that in mind when I design UI behaviour. Pressing on a touch screen will perform a click, and so you don’t have the usual mouse cursor you can move over controls to reveal more options.
Interesting! I don’t know anything about the subject – I imagined they’d have a way to recognize fingers hovering above, like graphics tablets do… just without a pen. So, would the “finger size” setting you mentioned resize buttons, mostly, or make the whole mixer absolutely huge? I can’t imagine it to be much fun to hunt buttons as tiny as they are now (and I have small hands).
The “finger size” setting would only resize the clickable controls. It will not scale the whole UI.
– I think it’s strange that effect chains are drawn in two different places depending on whether there’s a send track at the top of the chain. In my opinion it would be better if they were always placed in the same spot, and effect tracks would start to appear from bottom to top instead, like on track 1, no matter if there are send tracks already. When there are no effects, the + button would be placed just where the first effect track appears.
It would also fit the hierachy better if the chain was built bottom-up as opposed to the new effects being stacked on top pushing the others down. This also ensures that the group level of effect tracks is easily visible across all mixer strips.
I thought it important that sends are aligned, so that you can easily glance along horizontally to see how how much each track is sending to for example “Send 1”. Since sends are mostly placed as the last element in a chain, this requires that the chains are aligned to the top. I’m wondering if it would be a good idea to split the chain up, so that sends are aligned to the top, and effects to the bottom. :-k
This split would of couse not be done on chains where you place sends between effects.
– The last thing that’s kind of missing now would be drag-rearranging of tracks in the mixer. It looks like moving tracks, especially to and from groups would be much simpler with the layout of the mixer. It is a little confusing sometimes in the tracklist, but I think the new way you proposed to display the group level there would help with that, too.
Coming in a future update.
@LiquidProj3ct wrote:
– Could be possible hide Bus Return and Master from track list? (not from mixer!) I think they’re unuseful and a waste of valuable vertical space.
It will be possible to hide the bus track lanes with the “track filter” feature, which I mentioned a while back in another topic. I hope to start work on that again within the next couple of months.
– When tracks are minimized appears the “minimize button” and when they’re maximized appears the “maximized button”?
The buttons indicate the current state, and not the state that they will turn into once clicked. I thought that would be the best way, since the minimize/restore buttons are placed next to the BSMR buttons (and the new collapse button), which all indicate current state.
Beta10:
Some bug fixes (not all bugs are fixed yet).
The track lane header now uses the same focus frame as the mixer strip.
Adjusted the shadow effect on the slider grooves.
@thcilnnahoj wrote:
A few quick comments before I go to bed:
Thanks for the feedback.
– Tiny selectors on track headers, hmm… I haven’t found a device with a name that takes more than half of the available space. Also the lack of bypass buttons – there’s more than enough room, I think. Like this, the only way for newcomers trying Podium for the first time (meaning no knowledge of keyboard shortcuts or mixer options) using the default setup to bypass a plug-in is in the rack panel. But maybe this is just a far-fetched example.
Yes, that was a mistake. The bypass buttons are now shown on the track headers. I also noticed a bug that has appeared in beta9, causing the entire selector to be colored as bypassed, even when a separate bypass button is shown. That is now fixed.
– The whole upper half of horizontal fader grooves is drowned in shadows, making it unnecessarily hard to see the coloring, which is such a nice feature. 🙁
– I like the non-shadowy look of the vertical fader grooves, but as I said before it looks blurry on dark background. I also wouldn’t mind them being even a little wider still.
The shadows are drawn using the same algorithm that is used for all shadows in Podium: The lighting comes from above (slightly to the left), so the horizontal grooves will be naturally darker than the vertical ones. I’ll see if I can twist reality a bit.
Here’s another way to display bypass buttons I believe worth mentioning (used in Fabfilter plug-ins). The control’s not (just) a selector like in Podium, but the principle can be applied to those as well. Just disregard the level bar, +/- and X buttons on the sides.
1. Control in its normal state. (If you move the mouse on it you can adjust the level)
2. Mouse hovering over left edge of control – it turns into a little power button.
3. Control in bypassed state, without the mouse hovering over it.Podium’s bypass X button could, for example, appear as soon as the mouse cursor is moved anywhere on a selector button, like saying “Hi! If you want to bypass this thing, I’m over here. Otherwise just click anywhere else to open the editor.”
Unfortunately this behaviour is not very “touch screen” friendly. I’m not saying I’m going to change the entire Podium UI to focus on touch screen support, but I do think that touch screen operation will become more prominent in the future. So I keep that in mind when I design UI behaviour. Pressing on a touch screen will perform a click, and so you don’t have the usual mouse cursor you can move over controls to reveal more options.
@Conquistador wrote:
I’m sorry, but this post does not make sense to me.
Ok…I think this discussion is sadly starting to slide a bit. You seem offended by my choice of words…”step backward” and feel the need to defend yourself… no need.
I made the comparison with other host mixers, just to verify that hiding the bypass buttons by default would not be a catastrophic decision. If Logic Pro users can live without bypass buttons, then I feel confident that it is ok to have the bypass buttons hidden by default.
Make the comparisions you want with other hosts we all do, I just think the comparison was and is strange but don’t take my comments so personally.
Saying that this is “Taking a step back in functionality” is overreacting.
But you saying “Catastrophic” is not?
That is hardly the way I described it now is it?. Look a simple difference in opinion should not offend you. Its impossible for everyone to agree about everything all the time. No need to get upset. Really.
I’ll leave this exchange of words with you here, as I just wanted to share my views on this forum about Podium (which AFAICT has not been a problem until now), not upset you. If you do not understand them or agree thats fine by me but please try and accept that without getting upset. Its just too small an issue for that.
Peace. 😉
😯
Ok, apologies for apparently having offended you back. Let’s call this one “lost in translation”. After having mentioned the “show bypass buttons” option in three of my previous posts, I guess I was annoyed that you still claimed this was a step back in functionality. It’s just two mouse clicks to change the option, and the setting is remembered when you restart Podium.