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Viewing 15 posts - 1,321 through 1,335 (of 5,966 total)
  • in reply to: Device definition problems #18018
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    1- How can I “connect” a Device Definition folder to a plugin again?

    It’s going to be tedious work, but you can do it with the “Device definition” combobox in the device mapping properties dialog.

    2- (Feature request warning) Why don’t you create an automatic (and maybe invisible) folder with all -and only- Device Definition folders? In this way a new user won’t be so confused if he/she start to move and delete folders.

    That could be a solution. But I’ll at least implement it so that when you move all the mappings to another folder, then the device definition folder will automatically be moved along.

    3- Is there any oher method to move the plugins in the Device Panel without problems that I’m missing?

    The recommended way to create additional instances of a global plugin, is to right click the folder or one of the mappings inside the folder, and select “New Instance”. You can then drag the folders around, but don’t use cut/paste for device definitions.

    in reply to: Play Order Editor #18015
    Zynewave
    Keymaster

    It would be fairly easy for me to add some commands to the marker popup menu that can automate some of the manual bundling/dragging that thcilnnahoj showed in the gif.

    The commands could be:
    “Move Section Left”, “Move Section Right”, “Delete Section” and “Repeat Section”.

    Marker events will thus become handles for sections, and you could name your markers “Intro”, “Bridge”, “Chorus A”, etc.

    When dragging markers it could also be possible to use the Alt key shortcut to move around sections instead of only the marker event.

    The section commands will affect all events that are within the section (i.e. the time range up to the next marker event). No need to use the bundle command. It does require that all track events are split at the marker position, or else the events cannot be shuffled around.

    in reply to: Relative snap? #18011
    Zynewave
    Keymaster

    The snap/sync point feature is something I also plan to implement. A relative-snap feature is still needed, as it would be overkill to support snap points on note events.

    The snap point feature is needed in connection with beat-slicing, to support accurate quantization/swing on sliced beats. The beat-slicing will add a fade-in up to the transients, so the beat-slice command should really set a snap point at the transient start on each slice.

    Snap point should of course be available for sound events, but do you think it should also be available for sequence events? It could be useful if you for example create a curve sequence with a fade-in, and set the snap point at the end of the fade-in.

    in reply to: Fullscreen mode #18009
    Zynewave
    Keymaster

    Oh, perhaps you mean the Windows taskbar at the bottom of the screen. In that case, yes, it would require some extra programming to make Podium hide that bar. Personally, I always have auto-hide enabled on the taskbar.

    in reply to: Fullscreen mode #18008
    Zynewave
    Keymaster

    @siegfried wrote:

    Thanks, I already found this solution, but it annoys me to switch auto-hiding of windows bar on/off every time. I´d like to have this feature inside Podium.

    Can you describe what you mean with “windows bar”?

    If you mean the auto-hide button at the upper right corner of the Podium window, then it should not be necessary to switch this every time. Once you’ve hidden the menu bar, you can show the menu bar just by moving the mouse to the top of the screen. You don’t have to toggle the auto-hide button every time you need to use the menus.

    in reply to: Fullscreen mode #18002
    Zynewave
    Keymaster

    Yes, just maximize the window, and the standard Windows border and title will disappear.

    All the YouTube tutorial videos show Podium maximized:

    http://www.youtube.com/ZynewaveDotCom

    in reply to: What OS do you use to run Podium? (2010) #18001
    Zynewave
    Keymaster

    @sam c wrote:

    I do not remember voting….can you see that I did?

    I can’t see who voted. I just know that the forum software logs who already voted, and prevents them from voting again.

    in reply to: What OS do you use to run Podium? (2010) #17996
    Zynewave
    Keymaster

    @sam c wrote:

    Frits, for some reason I cannot vote in the last view polls.

    Windows 7 64 bit.

    The poll will only allow you to vote once. I create a new poll topic each year, so you can vote again in January.

    in reply to: Restricted to Podium license owners
    Zynewave
    Keymaster
    This content is restricted to Podium license owners.
    in reply to: alchemy #17985
    Zynewave
    Keymaster

    @carl wrote:

    did it! thanks

    Sorry, was this a comment to my post?

    If so, do you mean you have solved the problem? And how?

    in reply to: alchemy #17982
    Zynewave
    Keymaster

    Open the inspector device panel, and locate the “Alchemy” instrument in the list. Right-click it and select “Properties”. At the bottom left corner of the dialog is a “Plugin file” field. This should be the path that you specified when you installed Alchemy. What is the filepath shown?

    To check that the Alchemy installation is ok, open a Windows file explorer. Browse to the folder that you saw in the “Plugin file” field. Check if there is an “Alchemy” subfolder next to the “Alchemy.dll” file. Browse into the “Alchemy” subfolder, and check if there is a “Skins” subfolder here.

    Have you verified that the Alchemy editor still opens correctly in Reaper, after you encountered the problem in Podium?

    in reply to: alchemy #17978
    Zynewave
    Keymaster

    It must be because the plugin cannot locate the “Skins” subfolder within the Alchemy folder. I just tried renaming “Skins” to “_Skins” and when loading and opening the plugin editor I get a small window like you describe.

    Open the properties dialog for the “Alchemy” device mapping, and check that the plugin file path points to the correct Alchemy.dll file. Perhaps you have copied the dll to another place where Podium has detected it. In the folder where Alchemy.dll is located there should be an “Alchemy” subfolder, and within that folder a “Skins” subfolder.

    in reply to: alchemy #17972
    Zynewave
    Keymaster

    I just tried the Camel Audio Alchemy demo. The GUI behaves ok for me.

    Can you give me some more detail about the “very small box”?

    Do you see part of the Alchemy GUI in the box?

    in reply to: Podium Releases #17971
    Zynewave
    Keymaster
    • Create new tracks by drag & drop of folders containing device mappings.
    • Various improvements and bug fixes.

    Topic: 2.29

    in reply to: child tracks? #17969
    Zynewave
    Keymaster

    Group tracks can also “just” be used to organize tracks if you have a lot of tracks. I uploaded an example video a couple of days ago which uses group tracks:

Viewing 15 posts - 1,321 through 1,335 (of 5,966 total)
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