Topic: Preview 2.23: Redesigned group panel

Viewing 15 posts - 181 through 195 (of 256 total)
  • #16780
    thcilnnahoj
    Participant

    @Zynewave wrote:

    Unfortunately this behaviour is not very “touch screen” friendly. I’m not saying I’m going to change the entire Podium UI to focus on touch screen support, but I do think that touch screen operation will become more prominent in the future. So I keep that in mind when I design UI behaviour. Pressing on a touch screen will perform a click, and so you don’t have the usual mouse cursor you can move over controls to reveal more options.

    Interesting! I don’t know anything about the subject – I imagined they’d have a way to recognize fingers hovering above, like graphics tablets do… just without a pen. So, would the “finger size” setting you mentioned resize buttons, mostly, or make the whole mixer absolutely huge? I can’t imagine it to be much fun to hunt buttons as tiny as they are now (and I have small hands).

    @LiquidProj3ct wrote:

    – Please, allow copy/move fx between mixer strips

    Agreed! Making copies would be nice – with the ctrl key maybe, just like you do with arrangement items.

    – I think it’s strange that effect chains are drawn in two different places depending on whether there’s a send track at the top of the chain. In my opinion it would be better if they were always placed in the same spot, and effect tracks would start to appear from bottom to top instead, like on track 1, no matter if there are send tracks already. When there are no effects, the + button would be placed just where the first effect track appears.
    It would also fit the hierachy better if the chain was built bottom-up as opposed to the new effects being stacked on top pushing the others down. This also ensures that the group level of effect tracks is easily visible across all mixer strips.

    – The last thing that’s kind of missing now would be drag-rearranging of tracks in the mixer. It looks like moving tracks, especially to and from groups would be much simpler with the layout of the mixer. It is a little confusing sometimes in the tracklist, but I think the new way you proposed to display the group level there would help with that, too.

    #16781
    Zynewave
    Keymaster

    Beta10:

    Some bug fixes (not all bugs are fixed yet).

    The track lane header now uses the same focus frame as the mixer strip.

    Adjusted the shadow effect on the slider grooves.

    #16782
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    – Could be possible hide Bus Return and Master from track list? (not from mixer!) I think they’re unuseful and a waste of valuable vertical space.

    It will be possible to hide the bus track lanes with the “track filter” feature, which I mentioned a while back in another topic. I hope to start work on that again within the next couple of months.

    – When tracks are minimized appears the “minimize button” and when they’re maximized appears the “maximized button”?

    The buttons indicate the current state, and not the state that they will turn into once clicked. I thought that would be the best way, since the minimize/restore buttons are placed next to the BSMR buttons (and the new collapse button), which all indicate current state.

    #16783
    Zynewave
    Keymaster

    @thcilnnahoj wrote:

    @Zynewave wrote:

    Unfortunately this behaviour is not very “touch screen” friendly. I’m not saying I’m going to change the entire Podium UI to focus on touch screen support, but I do think that touch screen operation will become more prominent in the future. So I keep that in mind when I design UI behaviour. Pressing on a touch screen will perform a click, and so you don’t have the usual mouse cursor you can move over controls to reveal more options.

    Interesting! I don’t know anything about the subject – I imagined they’d have a way to recognize fingers hovering above, like graphics tablets do… just without a pen. So, would the “finger size” setting you mentioned resize buttons, mostly, or make the whole mixer absolutely huge? I can’t imagine it to be much fun to hunt buttons as tiny as they are now (and I have small hands).

    The “finger size” setting would only resize the clickable controls. It will not scale the whole UI.

    – I think it’s strange that effect chains are drawn in two different places depending on whether there’s a send track at the top of the chain. In my opinion it would be better if they were always placed in the same spot, and effect tracks would start to appear from bottom to top instead, like on track 1, no matter if there are send tracks already. When there are no effects, the + button would be placed just where the first effect track appears.
    It would also fit the hierachy better if the chain was built bottom-up as opposed to the new effects being stacked on top pushing the others down. This also ensures that the group level of effect tracks is easily visible across all mixer strips.

    I thought it important that sends are aligned, so that you can easily glance along horizontally to see how how much each track is sending to for example “Send 1”. Since sends are mostly placed as the last element in a chain, this requires that the chains are aligned to the top. I’m wondering if it would be a good idea to split the chain up, so that sends are aligned to the top, and effects to the bottom. :-k
    This split would of couse not be done on chains where you place sends between effects.

    – The last thing that’s kind of missing now would be drag-rearranging of tracks in the mixer. It looks like moving tracks, especially to and from groups would be much simpler with the layout of the mixer. It is a little confusing sometimes in the tracklist, but I think the new way you proposed to display the group level there would help with that, too.

    Coming in a future update.

    #16784
    LiquidProj3ct
    Participant

    If you allow me, this is my idea of “sends” 🙂

    Where you can send the signal to the send track in any point of chain

    #16785
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    If you allow me, this is my idea of “sends” 🙂

    Where you can send the signal to the send track in any point of chain

    Good effort. But if clicking anywhere on the button will start a send adjust drag operation, do you suggest that it should not be possible to drag sends up/down in the chain or to other tracks?

    #16786
    LiquidProj3ct
    Participant

    You’re right… did I tell you about the knob version where if you left click on knob you change its value and if you left click in the rest of the button you start a drag’n’drop operation? 😀

    I think this is important, that’s the reason that i’m mastering MS paint 😀

    #16787
    thcilnnahoj
    Participant

    @Zynewave wrote:

    Adjusted the shadow effect on the slider grooves.

    Looking much better! Thank you very much.

    I thought it important that sends are aligned, so that you can easily glance along horizontally to see how how much each track is sending to for example “Send 1”. Since sends are mostly placed as the last element in a chain, this requires that the chains are aligned to the top. I’m wondering if it would be a good idea to split the chain up, so that sends are aligned to the top, and effects to the bottom. :-k
    This split would of couse not be done on chains where you place sends between effects.

    That’s actually all I meant to say – the suggested idea has normal effects building up like a tower at the bottom (maybe with a tiny gap between them and the source selector), and sends can stay fixed up top (if they indeed are the last links in the chain).
    I don’t think this would mess up the hiararchical view of the signal flow. Even now, send tracks with Podium’s bus mappings are distinctly separate from, e.g. side-chain sends, at least while you have the + effect buttons visible.

    @LiquidProj3ct wrote:

    I think this is important, that’s the reason that i’m mastering MS paint 😀

    Nice mockup – mastering indeed!
    I hope this (MS Paint) is just a joke, though. 😉 If not, you should try the GIMP (http://www.gimp.org / http://gimp-win.sourceforge.net) sometime!

    #16788
    kyran
    Participant

    @LiquidProj3ct wrote:

    If you allow me, this is my idea of “sends” 🙂

    Where you can send the signal to the send track in any point of chain

    I like this one 🙂

    Maybe dragging up and down moves the plugin in the hierarchy, left and right adjusts send levels?

    For mockups: if gimp’s crazy window count gives you the shivers, have a look at paint.net 🙂

    #16789
    LiquidProj3ct
    Participant

    We could use some hotkeys for change the send amount, as ctrl+click

    And yes, those mockups were done in ms paint, so i’m gonna try those alternatives. Thx! 😆

    Edit: another alternative coud be start drag and drop when you click in anywhere except in the border of the fader, which would be reserved for change its value

    #16790
    Pigini
    Participant

    @kyran wrote:

    Maybe dragging up and down moves the plugin in the hierarchy, left and right adjusts send levels?

    +1. That would be it for me.

    #16791
    LiquidProj3ct
    Participant

    @Pigini wrote:

    @kyran wrote:

    Maybe dragging up and down moves the plugin in the hierarchy, left and right adjusts send levels?

    +1. That would be it for me.

    The problem with that option is that you would kill the ability of move/copy the fx to another mixer strip. So the best option, and less limiting, I see is click in anywhere to move/copy the slot and click on the border of crushed fader to change its value.

    #16794
    Pigini
    Participant

    @LiquidProj3ct wrote:

    @Pigini wrote:

    @kyran wrote:

    Maybe dragging up and down moves the plugin in the hierarchy, left and right adjusts send levels?

    +1. That would be it for me.

    The problem with that option is that you would kill the ability of move/copy the fx to another mixer strip. …

    u could, u would only need to start with a vertical motion first and then move it sideways, I guess.

    #16795
    kyran
    Participant

    @Pigini wrote:

    @LiquidProj3ct wrote:

    @Pigini wrote:

    @kyran wrote:

    Maybe dragging up and down moves the plugin in the hierarchy, left and right adjusts send levels?

    +1. That would be it for me.

    The problem with that option is that you would kill the ability of move/copy the fx to another mixer strip. …

    u could, u would only need to start with a vertical motion first and then move it sideways, I guess.

    I don’t think that would be so unintuitive actually. I see myself dragging in an arc more than a straight line to move an effect.

    #16803
    Zynewave
    Keymaster

    @LiquidProj3ct wrote:

    You’re right… did I tell you about the knob version where if you left click on knob you change its value and if you left click in the rest of the button you start a drag’n’drop operation? 😀

    I think this is important, that’s the reason that i’m mastering MS paint 😀

    Why do you think it is important; Is it only because you want to minimize the vertical space used by the current slider?

    Whatever solution we can agree on, it will have to wait to a later release. I’ve stopped adding features to 2.23, and is now concentrating on bug-fixing.

    The suggestions about having two different drag actions depending on whether you drag horizontally or vertically, will not be reliable unless you have a very steady hand.

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