Zynewave's Forum Page
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ZynewaveKeymasterHi Lawrence,
Thanks for your detailed feedback. As discussed in the other mixer topic you started, I’m going to work on the mixer layout. I’ll address many of the issues you’ve mentioned. I would be happy if you would drop by in the coming weeks, and comment about the latest mixer development.
ZynewaveKeymasterThanks for your feedback Conquistador.
I have not run any detailed tests on this yet, but I doubt very much that Podium can have 5 times the track count of another host and maintain a similar level of CPU usage. I would guess that tracks that do not have audio mixing enabled might use less CPU but I doubt they will not use any. Even a small amount will build up in a busy project. A non issue with the zGrid.
No need to worry about this. I have optimized this heavily. The engine mixing/routing is performed no matter if the UI displays individual track meters or not. The meter information comes ‘free of charge’ from the engine. The meter drawing routines will only use CPU if the meters are shown somewhere on the screen.
zGrid is high on my wish-list too, but there are still some sides to the existing track layout that can be improved in the mixer. For instance bus sends, which cannot be integrated into zGrid. I’m thinking about adding a ‘stacked chain’ option to the mixer. This feature will make a chain of plugins appear on a single channel strip. The channel strips will become higher than the current layout, but it would be perfect for putting a mixer on a second monitor. I think I’ll start experimenting with this in the next couple of weeks. I’ll post a preview once I have something to show.
ZynewaveKeymasterI’ve now added clock times to the timeline ruler. They are written above the bar numbers. Coming up in 1.83.
ZynewaveKeymasterWelcome 🙂
ZynewaveKeymasterWhile the combination of the Group track panel and the Hide track lane feature, very elegantly display tracks in Podium (making them easier to manage) the issue of very high track counts compared to other hosts still remains.
But what would you say exactly is the problem with the high track count? Is it the excessive number of track strips in the mixer? Is the problem also with the track handling in the tracks region? If the problem is only with the mixer, then there are a number of things that can be done to improve this, which would make zGrid less urgent.
ZynewaveKeymasterI’d like an option to just hide them completely. Is that possible or feasible?
It’s feasible. One reason that I show minimized track strips (6 pixel wide) instead of hiding them completely, is to indicate solo/mute states in the track hierarchy. Every track can be soloed/muted and this state is inherited by any child tracks in the group. If you have soloed/muted a group track that is completely hidden in the mixer, then it could be confusing that you see ghost muted child tracks with no immediate way to access the solo/mute of the hidden track. Maybe it’s not that big a deal. I’ll probably put in an option to hide tracks completely.
ZynewaveKeymaster@sam c wrote:
nice video but it did not show any examples of busses?
Instead of dragging plugins, just open the “Busses” folder and drag bus send mappings.
ZynewaveKeymasterare buss tracks basically unlimited?
Yes. By default new projects have two bus instances. You add more bus instances using the device list menu on the project start page.
ZynewaveKeymasterCheck out the “Creating fx chains” video on the wiki/tutorials page. Using the same method as shown for inserting effect plugins, you drag bus send mappings into your signal chain. Once you have added tracks with bus sends, you drag the corresponding bus return mapping to a new track at the bottom. Finally drag a reverb plugin onto the bus return mapping track.
ZynewaveKeymasterIs ZGrid something that is not there yet?
I haven’t started development of zGrid yet. Just throwing ideas around here 😉
ZynewaveKeymaster@Zynewave wrote:
I’ve been thinking about adding a right-click “mixer minimize” track option. It would behave similar to the normal minimize button on the track lane headers.
After further thought, I think this is not necessary. The existing “enable audio mixing” track option would be perfect for this use. When you create tracks by dragging insert mappings, this track option is not enabled by default, although audio mixing is implicitly enabled in the engine when a device mapping is assigned to a track. I could add a “Show only audio mixing enabled tracks” option to the mixer view menu. You can then control if a track should be shown with meters in the mixer, by toggling the “enable audio mixing” option in the track properties. Thoughts?
ZynewaveKeymasterAlso, try enabling the “compact chained audio tracks” option in the mixer view menu.
ZynewaveKeymaster1. Currently no. It has been requested many times, so I’m going to implement this as an option eventually. It has been discussed here:
http://www.zynewave.com/forum/viewtopic.php?t=11022. See my answer to your post in the general chat forum.
ZynewaveKeymastercan that also follow the cursor so i see the values live?
It updates whenever you move the mouse along the timeline.
ZynewaveKeymasterWhen talking about the mixer, you have a point about too much space wasted on insert tracks that you may not want to see meters for. There are various ways of minimizing mixer strips that are in a collapsed group, but currently you cannot minimize individual mixer strips. I’ve been thinking about adding a right-click “mixer minimize” track option. It would behave similar to the normal minimize button on the track lane headers.
Also, a plugin channel on the mixer that’s displaying metering and all that, is there a way to actually launch the plugin from there for tweaking?
Yes. The plugin insert strips should have an “E” button that opens the editor.
