I have reloaded the default setup and now it finally seems to work with bank preset.
I have it “a lot” that things don’t seem to work, wathever I try but after reloading the default setup things start to work.
Is it possible that settings are getting corrupted or getting “confused” by switching between different projects?
I had it also with the missing edit button for insert plugins
Well I should try loading default setup first before I come here to bother you
Ciao
Would you like a context menu with an option to open a sound editor window…
Yes that would be very helpfull. in the browser window I like the fact that you can launch the audio editor independant from your arrangement. It would be great if it also was possible in the object lists. Object list are very good as audio library lists from where you can get your audio material in the arrangement. this library function is not really possible with the browser windows ( the labels are to big etc).
ofcource a typical preview function would also a very functional add-on.
perhaps both 🙂
Frits,
If you not have a registered version you won’t be able to load saved files anyway.
I Just mention it to spare you the trouble.
@Zynewave wrote:
It’s not a simple thing to implement, so bring it up again in a couple of months. With all the other stuff on my plate at the moment, implementing time-warped time-locked dynamically switchable linearity tempo-events will only give me a head-ache right now 😯
😳 I will keep “my easy talking but hard to implement features” for myself for a time …..
But in a few months …. I think …. I will bring it up again 😈
Hmm, I intended the linear mode more to be used with non-musical material or mastering of a complete album etc. If you find a need for a tempo-event you should use time-signature based arrangements. The things you mentioned about warping etc. could be implemented as edit functions without the need for tempo events.
But the disadvantage of the current state it is that you’re kind of locked in one modus.
If you start in linear mode because it’s most appropriate for some work where you need time codes but you can not go furter with other elements because they are not really functional in linear mode.
Linear mode makes a lot of sense with audio material (bruitage, mastering, recording). but it doesn’t let you work on midi material in a full way. I think it’s a bit of a pitty you can not combine best of both worlds.
In musical mode the length of audio is (virtual) adapted (visual in the grid) to tempochanges >> infact all audio is adapted and “slaved” to midi(tempochanges) and bars. when a tempo is lowered the audio file is redrawn in the arrange to conform with the new speed
Why not make the “opposite” possible; eg that midi-sequences are in relation to the linearity of static recorded audio material and that you can alter (tempo) them inside the fixed linearity.
And make it switchable.
But a kind of timereference in musical mode would do too 😀
Ciao
Eli
The tangent of each spline point is calculated to best approximate the original curve. If you mean that it is difficult to move the event because the tangent handles are covering the center point, you can use shift to bypass selection of the handles and directly move the point.
It’s a minor inconvenience
When you have drawn a spline curve with Cntr-pencil and highlight a breakpoint you see the handles of it.
When you convert a curve to a spline curves and highlight a breakpoint you don’t see handles >> they are in the breakpoint and have to be dragged out of it.
But I wonder why if you convert a curve to spline curves that all the original points are converted, instead of the global curve and some crucial points where needed. Now it seems a bit of overkill. It seems the advantage of the spine curve that you don’t need so many points and that you can modulate the curve with the handles.
I know it’s easy talk from my side. I’m aware that programming all this is far more complex than just having a fancy idea.
Eli
@Zynewave wrote:
I considered implementing the shift key to move a ‘ghosted’ knob to a slider position, and then releasing shift to start recording from this position. If you released the knob before releasing shift, you would have your ‘monitor’ mode for the slider. Good idea?
Seems a functional idea.
But you’ll have to put a popup help balloon to make sure people know about this functionality 😉
Eli
@Zynewave wrote:
Why would you want to move the sliders if you don’t want it to be recorded? If you’re dragging the slider you can use the right mouse button to abort/undo the curve change.
😯 well just to check/try (a) volume while playing >> it doesn’t mean that it has to be recorded. 😉
I think it’s kind of “wierd” that you have no option to write/record it or not.
Perhaps a modifier key (while dragging the Volume slider) to just monitor a volume change?
Eli
@Zynewave wrote:
They are not enabled in linear mode. What would the point be? They would only be for cosmetic use, as they would not influence the timing of playback in linear mode.
I think that you should be able to “stretch” your sequence to make it slower. Linear mode has its advantages but I would not exclude tempochanges in some way.
– or a way to switch between linear mode and musical mode
– or a way to perform tempo changes in linear mode by some stretching or schrinking (of seperate regions/sequences).
Eli
although it seems quit strange a tempo change in linear time mode it does make sense. A kind of “warping time” to slow down some sequences >> it could be that the ruler/grid is adapting it’s resolution to the change.
otherwise the tempo and quantize/snap functions shouldn’ t be there.
Anyway I think the linear mode is to isolated. You can not see any references to mesures anymore (see midi editor). Even in linear mode it sould be possible to see bars (midi editor).
Eli
hm, I finally got it to appear.
I always used plugins as global. but I noticed before that when they where set as insert the edit button was never there.
Now I checked the Freebees project to check and after I loaded that project the one I was trying got finally the possibility to edit too.
I don’t understand why now it’s there and all the time before whatever I tried it wouldn’t appear… but it seems working now.
Sorry for wasting your time 🙁
Eli
@Zynewave wrote:
… a separate instance will be loaded with its own editor window.
But that’s what I don’t find. When you load a plugin as global you get an edit button to get the plugins interface/controls. In insert mode i don’t find a way to actually open that plugin ….. The plugin is loaded and working but how do you acces its controls (knobs etc)
Eli
Hi,
I mailed you a report.
I didn’t use the bounce function seriously in the pre-public betas, but I noticed it also in previous public betas: but I thought it was something i was wrong doing.
Now I really wanted a bounced track but I couldnt get a clean one.
Eli
🙂
If you make routing as in the picture,
– with a curve going up and placing it under the synth
– play once and then mute
– the level will will increase
I also find it bizar that the the level track is affecting all tracks if it is placed at the same hierarchical level. So no track is streaming thrue it and level is not streaming to any track. Still it affects all the tracks.
Also when two VSTi tracks are on the same hierarchical level (H-level 2) and a level parameter track is streaming thrue the bottem one (H-level3), the first VSTi is also affected.
I don’t expect tracks on the same hierarchical level to affect eachother.
Ciao
Eli