You are correct. A track bypass button is on the plan. Until then you can simulate a bypass by removing the reverb mapping from the track to audition without reverb, and then use undo to restore the reverb.
Use the zoombar at the bottom right edge of the tracks region. You can also use the zoom tools to adjust the height of all tracks by clicking inside the tracks area and dragging up/down. To adjust the height of a single track, use the zoom tool, click on the track header and drag up/down.
It means you cant have 2 arrangements open, and switch between them, without losing plug-in settings
If you want to store changes to plugin settings with your arrangement, you create library presets on the tracks with the plugin mappings, and select the ‘sync’ option on the track (sync is selected by default). This way Podium will keep the library presets updated with changes made in the plugins. When monitoring is deactivated, the library presets will be updated with the settings in the plugin before the plugin is unloaded.
Loading/unloading of insert plugins for the active arrangement, is done for performance reasons. Assuming that your project contains 12 arrangements for your next top-40 album, if all plugins used in all arrangements were to be loaded always, it could mean that thousands of plugins would need to be allocated in memory. So you could say that activating monitoring of an arrangement is a kind of song-load.
I wouldn’t call it a panic button. It loads insert plugins and enables MIDI and audio inputs. It’s a preparation for playback. Only one arrangement at the time can be monitored, so if you enter another arrangement and activate monitoring there, the previous arrangement will be made inactive, causing insert plugins to be unloaded etc.
It appears that Podium fails to check that the current sample rate is still valid after changing driver.
Using ASIO DirectX Driver, sample rate is set to 44100. Changing to SB Audigy driver, the 44100 is not supported by the driver, which probably caused the problem you saw. I’ll check my code for this.
If I setup a map to a VST/I plugin in one of my tracks, the ‘edit’ button doesnt appear. I have to press play, before it does. Is the plug-in getting loaded on play…and not on setting assigning a map?
Insert plugins are only loaded when monitoring of the arrangement is activated. That’s the lower leftmost power button (shift+space).
– Input/Output latency, buffer size: 0/0, 2400
The driver reports I/O latencies of 0. These should at least be the size of the buffer, which is 2400. If this is the cause for the crash it should be easy to fix. I’ll just have to check that the I/O latencies are not smaller than the buffer size.
Hi mon0,
Audio stream buffer errors:
– Output buffer skip count: 21
This indicates that audio could not be processed without buffer underruns. Raising the latency will normally solve this, however your report states you use a buffer size of 4096. That’s a HUGE latency. You don’t write what PC system you use, but if you’re on W2K/XP I would strongly recommend that you try the ASIO4ALL free driver. You can find some details about this at the bottom of the download page.
Frits
Go to the report page in the interfaces dialog, save a report, and send it to me. This will be a help for me to determine what goes wrong.
How about more Quantize features. You have the basics but how about some swing presets like Logic?
Extended quantize options is also on the plan.
Found the browser and see that you can just drag the plugin back into the arrange window.
All plugins in your project should be available in the map panel in the track inspector. No need to open browser or list windows for that.
Frits, I sure do miss a count in on the metronome. Lovely click. Very pleasing. I’d heard another guy comment on it. It’s one of the best I’ve heard. Now, how about a count in…
Yes, about the count in, it’s on the plan, and in my mental cabinet I have now noted that there are several users requesting it. 😉
doesn’t it seem that it would be faster to just click on the next track and it’s input would be set automatically once I created the track?
It does, and as I wrote further up this topic, a ‘global’ input mapping is on the plan. I actually had it working like that a couple of years ago, but I since expanded on the hierarchic functionality. There are certain situations where you would rather not want cursor navigation in the track tree to change the MIDI input.
Love to, but I’m lost! Can’t find it…
I assumed that you had deleted a plugin from a track with the eraser tool in the arrangement editor. If so, the undo/redo buttons (or Ctrl+z/y) are just right of the menus. If you have deleted the imported objects in the browser or object list (you will get a warning dialog when doing this) you cannot undo your actions.
Do I have to Import what I want to use and be limited to that? How do I add instruments?
You can always delete plugins you have imported, and you can at any time import new plugins into the project using the Project Wizard (Ctrl+W).
For me, that seems like a lot of clicking to just get to another instrument and go, even to hear it?
If you have set up several tracks with softsynths, and only have one MIDI input, you just drag the MIDI input from track to track to audition/record them. Is this what you mean?
Silly me had the eraser waving around and I killed my VST that I had imported…Ok, so how do I get it back?
Press undo 😉
A quicker way to assign a MIDI input to another track? Not currently. One item on the future plan is a way to assign a MIDI input as ‘global’, meaning that the currently selected track will use this global input map if there is not already a input mapped to the track.
Quick access to the track inspector panels can be done with the F1 to F5 keys. F6 is quick access to the mixer.
If you can play the first softsynth track, then there should be a MIDI input object assigned to that track. Drag it to the second track, or alternatively; select the second track, open the input panel in the track inspector, double-click the MIDI input in the list.