Topic: Preview 2.23: Redesigned group panel

Viewing 15 posts - 46 through 60 (of 256 total)
  • #16559
    kyran
    Participant

    I like the tradeoff you made on the record buttons: you can hide them if you don’t want them, but the functionality is still there for those who need it.

    With the record button hidden the effect bypass button is not really an overload on the gui.

    I do think you could incorporate this functionality into rightclicking on something, or by eg making the icon of the track (the circle with fx in) something you can click: it lights up when activated, dims when bypassed and becomes red when the track is armed. (But that’s probably impossible because it’s part of the big selector button).

    #16561
    Conquistador
    Participant

    @Zynewave wrote:

    @Kyran wrote:

    I’d still like the empty track to be on top of the chain, where I most of the time add new tracks.

    Anyone else have a preference on where the “add effect” selector should be placed?

    I totally agree with Kyran here and I am surprised you have to ask. Better to ask than not though if you are not convinced or sure.

    Part 1.

    1. Signal flow
    The Heirachic mixing engine flows upwards right? So it surely makes sense to maintain the consistency of it in terms of workflow. You add one effect then another on top. Simple standard practise. Everything flows up. With the current choice every new effect slot is added before the first. Huh? Makes no sense.

    2. Moving all FX inserted (after the first one) above it.
    Point no.1 leads me here. Every single time I add more than one FX to a track I would have to move it above the first. Why? This is the kind of complication it has taken years to revise in Podium. Surely you want to avoid duplicating your efforts here by having to revise this again in future.

    3. Logical and expected placement top of chain follows workflows of most users surely. I am very open minded about Hosts and workflows. But surely most people add one FX after another not before the last inserted plug in a chain?!?!?!?!?!? The add FX button should always be visible at the top of the chain however many number of insert FX are added to a track or at least always place a new insert slot above the last insert in an FX chain even if the small add FX button stays in its current position.

    #16562
    Conquistador
    Participant

    Part 2

    Before

    For illustration purposes I have added three FX already in the first image. I now want to add a compressor, EQ then an Analyser.

    After

    Problem. As you can see above Podium thinks I want to add inserts before all the others in my chain. So its places my insert slot before all the others. Quite baffling sorry.

    I will now have to move the Compressor, then the EQ then the Analyser each time they are added further up my signal chain as Podium will place them at the bottom of my signal chain on the track by default. ❗

    I would have just said “+1” to Kyrans comments about the placement of this button but you don’t appear convinced it needs to be moved yet…not sure why but hopefully these comments will help.

    #16564
    thcilnnahoj
    Participant

    @Zynewave wrote:

    Another button bites the dust. The select and menu buttons are now combined into one. Clicking the button will select the track. Clicking the button when the track is selected will open the menu.

    I’m not sure this is helping the cause of making it less confusing… I think after an unsuspecting user has seen what the button does (selecting a track), it’s not very obvious to click on the button a second time.

    @Zynewave wrote:

    The “add effect” selector is now a simple “+” button. It can be hidden with the “show new effect buttons” option in the inspector options menu.

    It’s more discernable now, but I’d say the behaviour of the empty selector was more comfortable. Now you have to first add an empty track and then put an effect on it in a separate step. Oh, and if you keep it, please try to use the nice heavy font like on the SMREX buttons. O:)

    @LiquidProj3ct wrote:

    You could change mute button and do it a knob and then you should remove the send faders. This knob would be a Volume knob for instrument, a Dry/Wet knob for insert effects, and a Send Gain for send effects. If the knob is zero then the effect is bypassed. If you right click in the knob you alternate it between its original value and zero.

    This sound pretty good, too. May be worth a try to save space and revive some of the dials. (Give them a new look :wink:)

    #16572
    ronin
    Participant

    @Conquistador wrote:

    1. Signal flow
    The Heirachic mixing engine flows upwards right? So it surely makes sense to maintain the consistency of it in terms of workflow. You add one effect then another on top. Simple standard practise. Everything flows up. With the current choice every new effect slot is added before the first. Huh? Makes no sense.

    Yes! It would be very nice to change this behaviour. FXs should be added at the end of the signal path.

    @LiquidProj3ct wrote:

    You could change mute button and do it a knob and then you should remove the send faders. This knob would be a Volume knob for instrument, a Dry/Wet knob for insert effects, and a Send Gain for send effects. If the knob is zero then the effect is bypassed. If you right click in the knob you alternate it between its original value and zero.

    In theory thats a really good idea liquid but the problem is that you can’t really bypass the plugin in this case. I’ll try to explain wait I think would be the problem:
    You have to distinguish between muting the plugin (turn the dial to zero -> no signal passes through) and unloading (bypassing) it. Usually you want’ the dial to work seamless but unloading the plug will result in a short pause or something. For the solution with the dial you can just lower the wet-path to 0 but the plugin is still processed.
    Usually I could live with that but sometimes I just want to free some resources for a short time….maybe Frits can shed some more light on this

    #16576
    LiquidProj3ct
    Participant

    @thcilnnahoj wrote:

    I’m not sure this is helping the cause of making it less confusing… I think after an unsuspecting user has seen what the button does (selecting a track), it’s not very obvious to click on the button a second time.

    That’s the reason I ask right click on slot for menu, it’s pure common sense I think!

    @ronin wrote:

    Usually you want’ the dial to work seamless but unloading the plug will result in a short pause or something. For the solution with the dial you can just lower the wet-path to 0 but the plugin is still processed.

    I was unaware of that short pause. However a right click button on that abstract knob could disable/enable the knob (keeping its value) and mute/unmute the plugin. With zero value it would continue processing then 🙂

    I’m also agree with the position of insert effect, it should be at the end of chain.
    cHeers!

    #16577
    Malcolm Jacobson
    Participant

    Hi Frits,

    Just tried beta 4.

    I agree with others comments that the “Add new effect” button should be above the existing FX, and that the new effect should be added at the top, so the behaviour in the Group Panel matches the order of the Mixer.

    I don’t understand the need for the Tick button. I like the information about the effect to be shown in the Inspector as soon as I click on the effect name. I don’t like having to click the “Tick” button as well. Can we add an option to hide this button and have the information automatically displayed?

    Cheers,

    Malcolm.

    #16578
    kingtubby
    Participant

    @Malcolm Jacobson wrote:

    I agree with others comments that the “Add new effect” button should be above the existing FX, and that the new effect should be added at the top, so the behaviour in the Group Panel matches the order of the Mixer.

    Agreed.

    I don’t understand the need for the Tick button. I like the information about the effect to be shown in the Inspector as soon as I click on the effect name. I don’t like having to click the “Tick” button as well. Can we add an option to hide this button and have the information automatically displayed?

    Agreed.

    #16579
    ronin
    Participant

    @Frits: The “new” multiprocessing works nice here. I’m noticing less spikes and seem to have a better overall performance.

    #16581
    LiquidProj3ct
    Participant

    About CPU usage. Podium, at least with one track, only use one core in my PC. Take a look to this screenshot, where I use Nithonat, Toraverb and Redoptor with maximun quality settings:

    (click on picture until you see it at real size)

    edit: I’m on Xp home, 32bits

    #16582
    ronin
    Participant

    @LiquidProj3ct wrote:

    About CPU usage. Podium, at least with one track, only use one core in my PC. Take a look to this screenshot, where I use Nithonat, Toraverb and Redoptor with maximun quality settings:

    (click on picture until you see it at real size)

    edit: I’m on Xp home, 32bits

    Hmm that depends on on which level multithreading is implemented. I guess you could process plugins in separate threads or you could process whole tracks in separate threads. The second example would probably explain your observation liquid. Separate plugins are difficult I guess because the input of the second plugin depends on the output of the first one so you can’t process the second if the first hasn’t finished. This results in sequential processing but Frits knows better for sure 🙂

    #16583
    LiquidProj3ct
    Participant

    It could be, but I’m very ignorant about cpu and multcore issues =P Anyway your comments make sense! 8)

    #16612
    Markus
    Participant

    Dear Frits (and others)

    I’m sorry that i have being so rude and ornery. I promise to behave better in future. 😳 😥

    Back to topic, i hope we going to see something like this in podium some day (even the signal flow is down to up) 😀

    That looks very professional. Pure eyecandy. Simply love it! :clown:

    #16615
    thcilnnahoj
    Participant

    I really don’t want you to think I’m trying to prove you wrong, or fight you! ❗ Nobody here hates you for stating your opinions.
    Just trying to explain that some things are quite different (and maybe less easy for some, but more flexible for others) in Podium for a reason.

    So, about the screenshot (Samplitude 11) – are you only talking about the design? As far as functionality is concerned, you’d have the same if you full-screened Podium’s mixer. I don’t see how you would get rid of having to scroll up to see effects in either of them.

    I think it should be clear by now that things like effect slots or having all sends at the top (for example) is not very likely to work for Podium.

    In most sequencers, the number of effects you can place on a track is limited (think FL’s mixer – 8 slots, was it?). Podium lets you have pretty much an unlimited number of effect tracks! If you want 8 effects, just add them… there’s no need for empty slots – isn’t it quick enough to do especially in 223, with the new “add effect” button?

    As for sends, they can be placed anywhere in the signal chain. Other sequencers allow you to send the signal to a bus track only after it’s run through the track’s whole effect chain. From the look of the screenshot, it seems that Samplitude works this way (but I could of course be mistaken).

    #16616
    thcilnnahoj
    Participant

    @thcilnnahoj wrote:

    Podium lets you have pretty much an unlimited number of effect tracks! If you want 8 effects, just add them…

    To be fair, this is not entirely true, maybe simply due to a bug: If I keep adding effects, at a certain amount the new effect tracks will not be added into the chain correctly. It’s best to try and see for yourself what happens. 😛

    Also, if you were to have a mad chain of 30+ effects, at some point the group panel will start to extend beyond the screen. The scenario is unlikely, I’d say, but maybe a little “show/hide effects” button or a scrollbar would be in order in the GP.

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